Wolfenstein Rising

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Wolfenstein Rising

Postby DeathIncarnate » Tue Nov 17, 2020 10:42 am


Spoiler:


The name Wolfendoom Chronicles will be discontinued.
New working title: Wolfenstein Rising.

Help needed:
* Texture artist
* Sprite artist
* Mappers

So far, I already have some elements in place:
Most weapons, some enemies and bosses, graphics, HUD.
Many tracks have already been composed by DAR.

The mod will be a distant sequel to Wolfenstein 3d, though with some RTCW elements, and is to take place in 1955.

Kindly send me a PM if you are interested. :D
Last edited by DeathIncarnate on Tue Nov 17, 2020 9:33 pm, edited 1 time in total.
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DeathIncarnate
Look behind you! A three-headed monkey!
 
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Re: Wolfenstein Rising

Postby wildweasel » Tue Nov 17, 2020 6:35 pm

You should post screenshots - you clearly have a project, if this is your other one under a new name.

(I'm a bit confused why you didn't just rename the other thread, though...)
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change o' pace.
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Re: Wolfenstein Rising

Postby DeathIncarnate » Tue Nov 17, 2020 9:26 pm

Apologies, pardon my ignorance. For now I thought it'd be easier to create a new thread, as I don't know how to change the category from Levels to TCs.
Plus, that demo project is done anyway. Screenshots coming soon. :D

Screenshots:

Spoiler:

Spoiler:

Spoiler:

Spoiler:
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DeathIncarnate
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Location: South Africa


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