TREASURE TECH LAND (Demo #1 Available!)

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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby salahmander2 » Tue Sep 29, 2020 3:14 am

Hiya, just tried this out, I am unable to advance any dialogue, I've tried a lot of keys including the mouse. Am I missing anything or is it a bug? I'm using GZDoom 4.4.2.
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby ahkan42 » Wed Sep 30, 2020 10:01 pm

I found a weird physics thing in aurum castle.

other than that pretty cool.
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby yaboi » Mon Oct 05, 2020 10:46 am

icarus has blessed us with his opinions

https://youtu.be/p-3eyEpwh4A
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby Yew_Bowman1 » Fri Oct 09, 2020 8:54 pm

Hey Mr. HyperUltra64, I must tell you you have a really nice mod right here and I am so far enjoying this partial conversion... that being said tho, I do have a bug, more specifically on the Aurum Castle stage, where skybox is whack and performance shits itself once I get into the higher part.
Is that a bug with everyone else also that you should fix or do I need to put specific settings into my GZDoom?.
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby Kills_Alone » Fri Oct 09, 2020 10:32 pm

A really fun TC once you get a handle on the weapons and abilities.

Aurum Castle: Minor issue with the secret chest that you find outside after activating the red blocks and running over the timed pillars. The secret doesn't register unless you jump up onto the platform with the chest.

And some footage of the full demo:
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby Yew_Bowman1 » Sat Oct 10, 2020 12:38 pm

Yew_Bowman1 wrote:Hey Mr. HyperUltra64, I must tell you you have a really nice mod right here and I am so far enjoying this partial conversion... that being said tho, I do have a bug, more specifically on the Aurum Castle stage, where skybox is whack and performance shits itself once I get into the higher part.
Is that a bug with everyone else also that you should fix or do I need to put specific settings into my GZDoom?.

NVM, I discovered I just had to use the correct renderer, that being hardware rendering.
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Re: TREASURE TECH LAND (Demo #1 Available!)

Postby Jeans44 » Mon Oct 26, 2020 5:07 pm

The Demo is a blast, really great work on this.
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