Re: Re: (WIP) Ashes Afterglow- Progress update pg14

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Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby Joje » Sat Jan 09, 2021 8:17 am

ReformedJoe wrote:Here are some more screens from my end of the project.

Spoiler:



The badlands be looking cozy this year
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Joined: 20 Nov 2020
Discord: joje#4104

Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby nelsonmenon » Sat Jan 09, 2021 6:37 pm

how to enter the discord server?
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Operating System: Windows 10/8.1/8/201x 64-bit
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Re: Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby camper » Tue Jan 12, 2021 3:50 pm

For the sake of experiment I started a game with a minivad. Ashes 2063 TC - works. Ashes Afterglow - not working: Execution could not continue. R_InstallSprite: Sprite PLYC frame A is missing rotations.

https://www.doomworld.com/forum/topic/1 ... list-iwad/
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Re: Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby ReformedJoe » Tue Jan 12, 2021 7:44 pm

camper wrote:For the sake of experiment I started a game with a minivad. Ashes 2063 TC - works. Ashes Afterglow - not working: Execution could not continue. R_InstallSprite: Sprite PLYC frame A is missing rotations.

https://www.doomworld.com/forum/topic/1 ... list-iwad/


I'm sure that this is because the rotations for the crouching player are not done yet. AFAIK GZDoom provides crouching sprites when playing with the original iwads, while not for iwads like Freedoom and miniwad.

So when you start, GZDoom finds only the 1 rotation and aborts because those iwads don't have other sprites to fall back on.

This will be fixed when the art for the player is finished.
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Re: Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby Joje » Sun Jan 17, 2021 3:55 pm

I recently rewatched the first mad max. When i got to the scene with Gus in the hospital i got this cool idea. What if he wold be in a secret? You break a window, climb down into a dark corridor, see light coming from a room. Slowly walk toward the light and get into the room and there he is. The bed, the huge respirator. The white blanket streched across the bed while you can hear Gus slow raspy breathing. It would be awesome! Steal this idea, ur welcome.
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Joined: 20 Nov 2020
Discord: joje#4104

Re: Re: (WIP) Ashes Afterglow- Progress update pg14

Postby Deadza » Mon Jan 18, 2021 1:21 am

really great mod series that makes me wish Fallout 3 had happened sooner and was more like this. it really feels like a full release classic FPS with the enemies and level layout.

i have a bit of an issue with the first episode though, the bike wouldn't accelerate and i got stuck in the 4th map unable to progress. holding forward or double binding it and pressing both didn't help. not sure why.
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