Ashes Afterglow TC - Version 1.08, page 80 (and poll)

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You’re heading into the DEATH ZONE. Is your gear prepared? What do you think you’ll see out there?

Poll runs till Fri Feb 04, 2022 6:14 pm

I'm hoping to see something like the first episode, more linear and less dialogue but with more options for replay.
3
4%
I'm hoping to see something like Afterglow - semi-open-world and lots of quests to discover and people to talk to.
29
39%
I'd like to see a mix of the two - an open world but more separation between action and safe areas. Optional dialogue if possible.
19
26%
Any of the above as long as there is less of the bike.
3
4%
Any of the above but less dialog in general unless necessary.
4
5%
I'm not sure what I'm expecting to see, I'm just hoping it'll be fun.
6
8%
[CHARISMA 10] I wanna see more of that fat ass, boom chicka wow wow!
10
14%
 
Total votes : 74

Re: (Weapons Pack V2.0 Release ) Ashes Afterglow TC

Postby m1lk » Sat Dec 04, 2021 7:58 am

AmissaAnima wrote:
m1lk wrote:reporting a bug, dont know if its fixed already but....

Spoiler:


Sheesh are you still playing the older version of this mod? You don't know what is fixed or not unless you play the new version of the mod. Fyi it's fixed there now play the new version.

lol im not throwing away all that progress, man :D not until I beat it first
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Re: (Weapons Pack V2.0 Release ) Ashes Afterglow TC

Postby AmissaAnima » Sat Dec 04, 2021 6:37 pm

m1lk wrote:
AmissaAnima wrote:
m1lk wrote:reporting a bug, dont know if its fixed already but....

Spoiler:


Sheesh are you still playing the older version of this mod? You don't know what is fixed or not unless you play the new version of the mod. Fyi it's fixed there now play the new version.

lol im not throwing away all that progress, man :D not until I beat it first


I guess i'm alone when it comes to starting over from scratch after the newest version 1.05 was released as i honestly
Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby Ihavequestions » Sat Dec 04, 2021 7:22 pm

You're not. I started over, too. And now the same with 1.06. Down bad.
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Re: (Moddb launch) Ashes Afterglow TC

Postby AmissaAnima » Sat Dec 04, 2021 8:01 pm

Ihavequestions wrote:You're not. I started over, too. And now the same with 1.06. Down bad.


Heh good luck with that i'm going to finish my current playthrough before i move onto the newest version. I'm already far enough in i don't want to ditch a good playthrough.
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Re: (Moddb launch) Ashes Afterglow TC

Postby HamburgerBoy » Sun Dec 05, 2021 4:17 am

Just beat my first playthrough. Ashes 2063 was previously just about the greatest experience I've had with a total conversion mod, and Afterglow was one step above that. It's so rare to play something with both extremely high quality AND quantity: I got about 20 hours out of my playthrough and was never bored thanks to amazing level design that ran the gamut from slaughterfest arenas to eerie exploration maps and everything in between. In an age where 'immersive sims' are still bit of a hot-button, none of them capture the diversity of level design and natural exploration rewards of Deus Ex like Afterglow's levels did (and Afterglow has way better combat than Deus Ex). The expanded bestiary over the first episode added a lot, and I particularly had a giant smile encountering the

Spoiler:


Thank you Vostyok for making this, and to everyone else that contributed (great soundtrack too of course and all the unique scripting efforts shine through). Hard to even imagine how episode 3 will improve the formula even more, though I'm sure it will.
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Re: (soundtrack release) Ashes Afterglow TC

Postby Ihavequestions » Sun Dec 05, 2021 6:47 am

Vostyok wrote:https://johnsweekley.bandcamp.com/album/ashes-afterglow-original-game-soundtrack

Here it is!
I played the latest Enriched from your standalone upload last night and was wondering if track 26 (Battle for the Dam) is supposed to be heard in the Dam map that can be unlocked from The Wall.
It would certainly fit and also remove the soundtrack's repetitiveness but is for some reason not included with the mod.
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Re: (Moddb launch) Ashes Afterglow TC

Postby m1lk » Sun Dec 05, 2021 8:02 am

ok am I missing something?

Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby Ihavequestions » Sun Dec 05, 2021 8:15 am

m1lk wrote:ok am I missing something?

Spoiler:
Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby AmissaAnima » Sun Dec 05, 2021 5:17 pm

I'm surprised no one has asked this very important thing something that people have pondered for a long time.

Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby Serathis » Sun Dec 05, 2021 9:55 pm

AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.

Spoiler:

Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby AmissaAnima » Sun Dec 05, 2021 11:23 pm

Serathis wrote:
AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.

Spoiler:

Spoiler:


Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby Hermann_Wolf1 » Mon Dec 06, 2021 2:04 am

AmissaAnima wrote:
Serathis wrote:
AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.

Spoiler:

Spoiler:


Spoiler:


Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby AmissaAnima » Mon Dec 06, 2021 12:03 pm

Spoiler:
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Re: (Moddb launch) Ashes Afterglow TC

Postby Vostyok » Mon Dec 06, 2021 12:28 pm

They are in the vending machines lol. Try find a non-broken one.
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Re: (Moddb launch) Ashes Afterglow TC

Postby Serathis » Mon Dec 06, 2021 2:06 pm

After 70 years?
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