Ashes Afterglow TC - closing the vault

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m1lk
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Re: (Weapons Pack V2.0 Release ) Ashes Afterglow TC

Post by m1lk »

AmissaAnima wrote:
m1lk wrote:reporting a bug, dont know if its fixed already but....
Spoiler:
Sheesh are you still playing the older version of this mod? You don't know what is fixed or not unless you play the new version of the mod. Fyi it's fixed there now play the new version.
lol im not throwing away all that progress, man :D not until I beat it first
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AmissaAnima
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Re: (Weapons Pack V2.0 Release ) Ashes Afterglow TC

Post by AmissaAnima »

m1lk wrote:
AmissaAnima wrote:
m1lk wrote:reporting a bug, dont know if its fixed already but....
Spoiler:
Sheesh are you still playing the older version of this mod? You don't know what is fixed or not unless you play the new version of the mod. Fyi it's fixed there now play the new version.
lol im not throwing away all that progress, man :D not until I beat it first
I guess i'm alone when it comes to starting over from scratch after the newest version 1.05 was released as i honestly
Spoiler:
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Ihavequestions
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Re: (Moddb launch) Ashes Afterglow TC

Post by Ihavequestions »

You're not. I started over, too. And now the same with 1.06. Down bad.
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AmissaAnima
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Re: (Moddb launch) Ashes Afterglow TC

Post by AmissaAnima »

Ihavequestions wrote:You're not. I started over, too. And now the same with 1.06. Down bad.
Heh good luck with that i'm going to finish my current playthrough before i move onto the newest version. I'm already far enough in i don't want to ditch a good playthrough.
HamburgerBoy
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Re: (Moddb launch) Ashes Afterglow TC

Post by HamburgerBoy »

Just beat my first playthrough. Ashes 2063 was previously just about the greatest experience I've had with a total conversion mod, and Afterglow was one step above that. It's so rare to play something with both extremely high quality AND quantity: I got about 20 hours out of my playthrough and was never bored thanks to amazing level design that ran the gamut from slaughterfest arenas to eerie exploration maps and everything in between. In an age where 'immersive sims' are still bit of a hot-button, none of them capture the diversity of level design and natural exploration rewards of Deus Ex like Afterglow's levels did (and Afterglow has way better combat than Deus Ex). The expanded bestiary over the first episode added a lot, and I particularly had a giant smile encountering the
Spoiler:
Thank you Vostyok for making this, and to everyone else that contributed (great soundtrack too of course and all the unique scripting efforts shine through). Hard to even imagine how episode 3 will improve the formula even more, though I'm sure it will.
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Ihavequestions
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Re: (soundtrack release) Ashes Afterglow TC

Post by Ihavequestions »

I played the latest Enriched from your standalone upload last night and was wondering if track 26 (Battle for the Dam) is supposed to be heard in the Dam map that can be unlocked from The Wall.
It would certainly fit and also remove the soundtrack's repetitiveness but is for some reason not included with the mod.
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m1lk
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Re: (Moddb launch) Ashes Afterglow TC

Post by m1lk »

ok am I missing something?
Spoiler:
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Ihavequestions
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Re: (Moddb launch) Ashes Afterglow TC

Post by Ihavequestions »

m1lk wrote:ok am I missing something?
Spoiler:
Spoiler:
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AmissaAnima
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Re: (Moddb launch) Ashes Afterglow TC

Post by AmissaAnima »

I'm surprised no one has asked this very important thing something that people have pondered for a long time.
Spoiler:
Serathis
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Re: (Moddb launch) Ashes Afterglow TC

Post by Serathis »

AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.
Spoiler:
Spoiler:
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AmissaAnima
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Re: (Moddb launch) Ashes Afterglow TC

Post by AmissaAnima »

Serathis wrote:
AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.
Spoiler:
Spoiler:
Spoiler:
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Hermann_Wolf1
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Re: (Moddb launch) Ashes Afterglow TC

Post by Hermann_Wolf1 »

AmissaAnima wrote:
Serathis wrote:
AmissaAnima wrote:I'm surprised no one has asked this very important thing something that people have pondered for a long time.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
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AmissaAnima
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Re: (Moddb launch) Ashes Afterglow TC

Post by AmissaAnima »

Spoiler:
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Vostyok
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Re: (Moddb launch) Ashes Afterglow TC

Post by Vostyok »

They are in the vending machines lol. Try find a non-broken one.
Serathis
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Re: (Moddb launch) Ashes Afterglow TC

Post by Serathis »

After 70 years?
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