Trench Foot (New artlce!)

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Mooney
Posts: 68
Joined: Tue Aug 01, 2017 5:43 pm

Trench Foot (New artlce!)

Post by Mooney »

Screenshot_Doom_20211001_1275337.png
Introduction:
Step into the boots of Master Templar, the fanatical and ruthless enforcer of the one true faith.
Pick your way through the disease ridden, irradiated trench works of Cretu and wage apocalyptic holy war on the sinful enemies of the caliphate.
Survive the evil unleashed by heresy and struggle with over 15 (and counting) new enemy types, from corrupted militia and cultists to demonic netherworld horrors.
Utilise 14 holy instruments of war to excommunicate with extreme prejudice. Fall to your knees in awe of the holy miracle of new gameplay features and visual effects.

Say your prayers and confess your sins!
Take your rad meds and check between your toes for wormsign!
Trench Foot Slouches onwards, waiting to be born!

A work in progress total conversion for doom 2, serving as both a weapon/monster replacement mod as well as a story driven campaign
smack bang in the middle of a nightmarish holy war between pious and unforgiving zealots and insane, otherworldly devil worshipers.

Story:
Spoiler:
CountryCide.
Spoiler:

Teaser video

>

Sound track



Animated Atmospheric Soundscape





Trench Work dev team:

Mooney aka Mr-Moon/Lokken

Pops aka 4shot

DyNaM1K

Shambler

Bread aka Breadknight


Links:

Check out our brand new moddb page for more screens and info: https://www.moddb.com/mods/trench-foot-wip

Join the community discord: https://discord.gg/mSmxUmuKXE

Follow us on twitter https://twitter.com/TrenchWork_Coll



Playable demo:

Over a year ago now I released a one map demo, its heavily outdated now but still great fun to play.

This demo release contains a partial completion of the overal mod with 8 new monsters and 4 new weapons
item replacements and one new map.

Get the demo: https://www.moddb.com/mods/trench-foot-wip/downloads








Credits:

Virtually all of the sprite work present is a heavy edit of something else usualy found on the zdoom forums
"spriting carnival" I've tried to list all the authors whose work I've used as a base here below.
But please let me know if I missed you!

HorrorMovieGuy
Captain J
osjclatchford
Neoworm
Doomedarchviledemon
gez
captain red
mryayayify
Pandut
MarlboroMike2100
Team future
Laz Rojaz
Nash Muhandes
mikemacdee

Games I used stuff from

RTCW
Blood
Quake 2
Quake 4
Half-life 2
TF2
Doom 64
Heretic
Dawn of War

Spot something I missed?
Let us know.
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Last edited by Mooney on Tue Aug 02, 2022 2:15 pm, edited 31 times in total.
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Deimos Anomaly
Posts: 101
Joined: Thu May 27, 2010 12:36 pm
Location: Barcelona, Spain

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Deimos Anomaly »

From what I can see looks promising :D
I always loved the gritty, obscure, violently inhuman and exaggeratedly militarized lore of W40k. The Imperial Guard is by far my favourite faction.
I even attempted to make a few maps based on this universe before, mainly horde maps where you have to defend your stronghold.
I will keep an eye on this, good luck! :D
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Mooney
Posts: 68
Joined: Tue Aug 01, 2017 5:43 pm

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Deimos Anomaly wrote:From what I can see looks promising :D
I always loved the gritty, obscure, violently inhuman and exaggeratedly militarized lore of W40k. The Imperial Guard is by far my favourite faction.
I even attempted to make a few maps based on this universe before, mainly horde maps where you have to defend your stronghold.
I will keep an eye on this, good luck! :D
Thanks bro, oddly enough just finished another playthrough of your colonial marines mod big fan of your work.

Yeah been in love with the world of 40k since I was a boy and while I deffinitely don't have the time (or money) to paint minis the lore is so deep and rich its a constant source of inspiration.

Eventually I was hoping to overhaul that astartes doom mod with doom style space marines, chaos space marines, cultists and demons.
spessmerhine.png
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Mooney
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Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Cultist berserker.
SHOT6.png
Replaces pinky.
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Mooney
Posts: 68
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Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Cultist machinegunner.

Replaces chaingunguy.
SHOT7.png
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Artman2004
Posts: 169
Joined: Sat Aug 31, 2019 11:59 pm

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Artman2004 »

You have any weapons/any ideas for ones?
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Mooney
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Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Artman2004 wrote:You have any weapons/any ideas for ones?
Heres the pistol, shotgun and chaingun replacement.
weps2.png
Yeah they are just modified realm667 weapons but they work really well with the setting.
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Mooney
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Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Demon flies



Replaces lost souls
Last edited by Mooney on Tue Sep 08, 2020 5:49 am, edited 2 times in total.
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Pandut
Posts: 219
Joined: Tue Mar 23, 2010 4:47 pm
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support
Location: existential dread

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Pandut »

Damn, I love the grimdark style of this, very very interested in seeing how this turns out!
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Mooney
Posts: 68
Joined: Tue Aug 01, 2017 5:43 pm

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Pandut wrote:Damn, I love the grimdark style of this, very very interested in seeing how this turns out!
Thanks man.

Just in case anyone is wondering there will be full credits for everything Ive edited here.
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Mooney
Posts: 68
Joined: Tue Aug 01, 2017 5:43 pm

Re: (wip) Trench Foot: Vraks inspired weapon\monster mod

Post by Mooney »

Bump!

Demo release check first post.
ezedrommond
Posts: 19
Joined: Wed Oct 23, 2019 11:41 pm
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)
Location: Argentina

Re: Trench Foot (Demo released)

Post by ezedrommond »

Just played it, this is amazing!!! I love the atmosphere!
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Vostyok
Posts: 1653
Joined: Sat Jan 17, 2015 8:54 am
Discord: Vostyok#3164
Location: On a fukken WAAAAAAAAGH

Re: Trench Foot (Demo released)

Post by Vostyok »

Dude, this looks awesome. The screen shots on the MODDB are insane!

I really like the aesthetic you've chosen. And Siege Of Vrax is a great source material.

Let me know if you'd like some custom weapon sprites. I think I can dig up a few things that would be of a similar theme.
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Ferretmanjcdenton
Posts: 288
Joined: Mon Mar 09, 2020 5:38 am
Discord: https://discord.gg/hRm8w97
Operating System: Other Linux ARM/PPC/etc
OS Test Version: Yes (Using Development/Testing Version)
Graphics Processor: Not Listed
Location: Germany

Re: Trench Foot (Demo released)

Post by Ferretmanjcdenton »

Your mod is AMAZING ..thanks a lot for this ..and especially for dividing mod and maps ..


Here a small showcase

https://youtu.be/fkrxeu3IVk4
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Ferretmanjcdenton
Posts: 288
Joined: Mon Mar 09, 2020 5:38 am
Discord: https://discord.gg/hRm8w97
Operating System: Other Linux ARM/PPC/etc
OS Test Version: Yes (Using Development/Testing Version)
Graphics Processor: Not Listed
Location: Germany

Re: Trench Foot (Demo released)

Post by Ferretmanjcdenton »

Vostyok wrote:Dude, this looks awesome. The screen shots on the MODDB are insane!

I really like the aesthetic you've chosen. And Siege Of Vrax is a great source material.

Let me know if you'd like some custom weapon sprites. I think I can dig up a few things that would be of a similar theme.

Hi ..what is siege of vrax ?
A mod ?

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