Austerity | Remaster | v3.0 released

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Re: Austerity | Remaster | v3.0 released

Postby Tormentor667 » Fri May 22, 2020 4:49 pm

No problem, all that counts is that you got it working :)
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Re: Austerity | Remaster | v3.0 released

Postby leodoom85 » Sat Jun 13, 2020 5:53 pm

Enjoy. Bit too late since the release of the remaster but here I go.
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Re: Austerity | Remaster | v3.0 released

Postby Ozymandias81 » Sat Jun 13, 2020 6:55 pm

The issue with Pinky arms doesn't happen on my end, which build of GZDoom did you use? I suggest most recent devbuild or at least 4.4pre-320 which was the last one used for Austerity before the latest iteration of the mod in the github repository
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Re: Austerity | Remaster | v3.0 released

Postby leodoom85 » Sat Jun 13, 2020 7:12 pm

Let's see........played and recorded it on thursday and GZDoom 4.4.1 was out already.....so, that version.
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Re: Austerity | Remaster | v3.0 released

Postby Ozymandias81 » Sun Jun 14, 2020 5:57 am

Okay thanks, managed to reproduce it, happens when an arm needs to climb a step or it is blocked by a wall... Doombounce and SpawnItemEx flags are the culprit here, will fix
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