Iron Assault Remake (Demo 2.01)

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Re: Iron Assault Remake (Demo 2.01)

Postby Project Dark Fox » Fri Apr 22, 2022 9:03 am

New post because it's been a short while and I just remembered it.

When an NPC Frog is very close to a wall (I haven't used one myself, was simply partial to the defensive capabilities of the Delta 7 until the Mosquito and Mar became available), weapons mounted on an arm inside the wall will hit that wall instead of fly towards their intended target. I've not noticed this with any other unit.
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Re: Iron Assault Remake (Demo 2.01)

Postby Hor1zon Str1der » Fri Apr 22, 2022 9:37 am

Just beat it last night. This is one of the best TCs I've played. I don't have much more to say on it.
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Re: Iron Assault Remake (Demo 2.01)

Postby ReformedJoe » Fri Apr 22, 2022 3:33 pm

Project Dark Fox wrote:New post because it's been a short while and I just remembered it.

When an NPC Frog is very close to a wall (I haven't used one myself, was simply partial to the defensive capabilities of the Delta 7 until the Mosquito and Mar became available), weapons mounted on an arm inside the wall will hit that wall instead of fly towards their intended target. I've not noticed this with any other unit.


If you load up the FROG with enough ROTAKs you can 1 or 2 shot kill pretty much everything you see. It's probably a bit OP lol. The NPC version is an outlier due to how wide it is. I'll increase its movement collision box, hopefully that'll stop its arms from clipping into walls so much (FWIW an NPC dumping a shot inside a wall used to cause a crash :oops: ).

Hor1zon Str1der wrote:Just beat it last night. This is one of the best TCs I've played. I don't have much more to say on it.

Thanks, I appreciate that.
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Re: Iron Assault Remake (Demo 2.01)

Postby SamVision » Sat May 14, 2022 2:57 pm

I think it would be really cool if the crosshair changes to something unique when youre in the middle of a mission.
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Re: Iron Assault Remake (Demo 2.01)

Postby SamVision » Tue May 24, 2022 11:11 pm

Is the pilot saving feature supposed to also save the mechs? If so, it doesnt unless I did something wrong.
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Re: Iron Assault Remake (Demo 2.01)

Postby ReformedJoe » Wed May 25, 2022 9:40 am

SamVision wrote:Is the pilot saving feature supposed to also save the mechs? If so, it doesnt unless I did something wrong.


It'll save your unlocked missions, mechs, weapons and equipment. It will not save your actual mech loadouts. It's only intended to safely port progress between updates which break save games.
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Re: Iron Assault Remake (Demo 2.01)

Postby SamVision » Wed May 25, 2022 4:14 pm

ReformedJoe wrote:
SamVision wrote:Is the pilot saving feature supposed to also save the mechs? If so, it doesnt unless I did something wrong.


It'll save your unlocked missions, mechs, weapons and equipment. It will not save your actual mech loadouts. It's only intended to safely port progress between updates which break save games.

Alright I understand. Just wondering, any potential for future completed versions to be standalone?
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