Re: Project Osiris - Alien Breed 3D for GZDoom (0.8.1 BETA)

Hey ArcturusDeluxe I am working over the 0.8.1 build, doing brightmaps atm for Watcher and reduced size of the ipk3, plus several nitpicks and stuff that you gonna like. Mainly these are my plans, should end in some hours:
- Added brightmaps for several enemies
- Converted all flac/wav sounds into ogg format
- Reworked the whole pk3 structure using folders without any WAD like dummy lumps
That happens because the A_NoBlocking special during the Death sequence
- Added brightmaps for several enemies
- Converted all flac/wav sounds into ogg format
- Reworked the whole pk3 structure using folders without any WAD like dummy lumps
Cherno wrote:The corpses of flying monsters (Beholders) tend to fall down onto still-living monsters, I have looked at their code but they do the same stuff that Cacos do in their death state, so I'M not sure what could be the cause.
That happens because the A_NoBlocking special during the Death sequence