[Suspended] Yokai 妖怪 - Asian Mythological Monster Pack

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MFG38
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by MFG38 »

I love seeing Japan-inspired stuff.

Definitely keeping an eye peeled for this one! c:
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

MFG38 wrote:I love seeing Japan-inspired stuff.

Definitely keeping an eye peeled for this one! c:
Thank you!
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

27.01.20
Added Noppera-Bo
Added Jigoku no Danshaku
Valken
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by Valken »

Looking forward to this... So amazing.

I am a big fan of Gegege no Kitaro and this game:

https://store.steampowered.com/app/6867 ... ki_Castle/

or some inspiration from Nioh.

Hopefully we get some great Yokai hardcore vibes!

There are great Asian mythologies also in Chinese and Thai horror themes...
Last edited by Valken on Tue Jan 28, 2020 10:25 am, edited 1 time in total.
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

Valken wrote:Looking forward to this... So amazing.

I am a big fan of Gegege Kitaro and this game:

https://store.steampowered.com/app/6867 ... ki_Castle/

or some inspiration from Nioh.

Hopefully we get some great Yokai hardcore vibes!

There are great Asian mythologies also in Chinese and Thai horror themes...
Wow, didn't know about these games.

Thanks.
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

28.01.20

Added Otakemaru
Planning to add Hososhi
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Bodhisattva
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by Bodhisattva »

Oh wow, looking forward to this mod.
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

Bodhisattva wrote:Oh wow, looking forward to this mod.
Thanks :)
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by theroguemonk »

this is what we need but i am not sure if it will work ( i mean in doom mods in general)

weapons that take same slots but are different ... not just one or two but many like other games

enemies that scale and change or just scale...

there are some mods rying to bring RPG elements but they lack these things .. for example same gun gets stronger but only the same gun , its still amazing though
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Alptraum
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by Alptraum »

Cool ^^

This can work great on JPCP or with Final Doomer+ JPCP & Naku-Naru.

Can't wait to see the mods future.
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

Alptraum wrote:Cool ^^

This can work great on JPCP or with Final Doomer+ JPCP & Naku-Naru.

Can't wait to see the mods future.
Thank you very much, yes it does!
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by theroguemonk »

i noticed something with another mod where the enemie death animation is too late... just a hint that look for how the animations reacct time wise with the kills or even shots if there are stunn animations
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memredi
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by memredi »

07.02.2020
As the school is started yet again, I'm only allowed to get my hands on the pc only on weekends; thus the progress will go on slowly

Anyways

Added Japanese Imperial Soldier that replaces SS
Added Hososhi
PatCatz2004
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by PatCatz2004 »

memredi wrote:For now.
Can you give me the link of the mod? I wanna try it out too. Since Im very interested and excited for that mod your working on. Besides, I already had naku-naru
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will183
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Re: [WIP] Yokai 妖怪 - Asian Mythological Monster Pack

Post by will183 »

Just some advice, You might want to move it to the gameplay mods section of the forum instead of the TC's and full games section.
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