Cherno wrote:The question is, does is produce interesting or fun dungeons on a regular basis?
Its kinda like your average Diablo 1 dungeon without the doors. Its very cool since they are generated on the fly. In my current map you can even regenerate the map without leaving it. It has a lot of potential and very friendly to use.
TDRR wrote:Solid-head made some nicer ones with height variations which are at least IMO always better, but i didn't want to be disrespectful and use his work in this, so i improved what i had.
Ah thank you, that's very kind. They visually look better but in the end they are the same, since its your digger after all. You can also use whatever I made, since most of it is yours.
TDRR wrote:if anyone has any feedback on what weapons need to be improved or changed, or what mystic artifact should be added, i'm all ears.
I like it very much. I like the feel of the axe and the flail. I don't really like any of the sprite though, especially the monsters. Made me wish you strip the whole hexen section of R667's monsters and weapons instead. I get its still WIP though. I'd like to see a STAT system. Something simple like strength,defense and speed which is very easy to implement. You could upgrade by finding special sphere or whatever. Temporary powerup could also be fun. Also more powerful enemies should spawn the more floor you go.