- OW MY EARS!! Did you hear that? It's that 4 seconds long percussion sound after i open the menu screen! I mean, the length and the loudness is unnecessarily long, don't you think?
- Small Crabs deals crap-ton of damage for some reason. Also i can't see if they're really dead or not because the death sprite is all the same except their eyes are gone. Maybe flip the death sprites?
- Before starting the very first campaign, i can move, shoot and grab an Axe during the short intermission.
- Trees and Bushes float and Palm Trees get cut off bit by bit, after i look up. I recommend adding the flag: FORCEYBILLBOARD to make them natural and better.
- The texts are to be honest, fades pretty quickly. I couldn't read the most of them.
- Player's bump sound effect is quite... Weird sounding. It seems got overlapped with other sound. Did you record the voice clip from some video?
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You have click the front and left side of this table. You can't interact them otherwise and i found it quite inconvenient.
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This seat cover prop has for some reason, actual physical units. I can't get past them and one of them is blocking the front door... Not really a good design choice, if you ask me.
- Those Bloodthirsty Dobermans are the real problem!... I mean in technical way -- They move rather slow and doesn't do much of a damage than those doggone crabs. And is it me? Or they literally stop when they land on bush props?
- Revolver is quite a fine first weapon. However the enemies are now smarter and meaner, and it just won't do any favor of dispatching multiple enemies. My point is, the firing speed of this weapon is quite slow.
Also PSREVOLVER? What does PS stand for?
- The Reload Animation on each weapons would still play when i press the Weapon Reload key, and the mag is full.
- Speaking of meaner enemies, they really are. Because the revolver guys usually don't make a sound when they spot you and do the first attack before you could make a decision...
- I actually got the vanilla doom bullet box, but this is the location where i got such item. Why was it there? If it was the real ammo for some weapon, shouldn't you just replace the sprite, at least?
- Ricochet sounds still play even though it hit the enemy right in the gut. Mostly happens when you main Revolver.
- I still hear the vanilla doom sounds. Like the item picking up sound. Would be golden if all the existing doom sounds are replaced!
- The Revolta guy with a Gas Mask? Is the most unconventional thing in this TC because of two reasons: First, the penalty of standing closer to their corpse and the damage are just too much. Some of them surrounded me in tiny room and i had no choice but to kill myself. Second, why does the design have to be... Hi-tech? While the game itself stays tropical plus dieselpunk.
- For some reason i can't jump into that platform. If i'm not supposed to get past this ledge, why not completely block it?
- This Lantern is... Also rather physically tall and i had hard times getting that medkit.
- This area is wide open but i can't enter. I just have to go back to the mines. Encouraging the player to backtrack for their own cause is not really, literally encouraging, if you ask me.
- The Sliding Doors have no sound effect.
- I can't climb this ladder although it's reachable. Not sure why is it here despite i can't climb it.
- Turning on this switch gains you the access to the claw key room, but it did not show the hint nor message. So i have to look for the key without realizing it. Can you put the message after pressing that switch, at least?
- The Revolver icon is dangerously closer to the ammo count.
- This armor glows green and i have no idea why.
- Shotgun Guys and Cowboys never drop ammo and i found it very strange. I really would like to main the Shotgun but it's actually hard without taking their ammo.
- So about this arena part... I love it and dislike it at the same time. It's fairly challenging, but it's very stingy with the health items. Also does this door really have to explode? It scared the shit out of me... And killed me instantly.
- I can get out of this island without any penalty. Intentional?
- I genuinely got stuck at this map. The message says get inside the building and destroy the stream mainframe. Which one, actually? You mean this building? Because i see no object that can be destroyed. Or should i head out to the giant building behind the block? Because it's closed and i can't even enter. I definitely have no clue and you should put more to it.
Also at the end of this map you get hit in the back and faint. The place is open and i killed all the enemies but this just happened anyways. Maybe Half-Life 1 army boys made the second appearance? Heh. I'd recommend to make it more reasonable. Like going to the dark hut or the boat you rode into.
- This lantern is also blocking the path.
- So the water here actually floats... Is this really canon?
- Wait. You actually can crouch and go through this vent? But it's already blocked, no? It's rather graphically deceiving.
- BLOODSAWEDOFF, now with big weapon icon that blocks your ammo count!
- This Spider bleeds red, while the sprite itself shows green blood.
- Ghosts... Actually can bleed?? :O
- So i killed the boss and got the key... Which is a yellow keycard?
- I simply can't get out of this specific note. I clicked on everything but i couldn't leave the hospital.
- The message did not lie: The operators DID lower the bridge. But a little bit...
- This Gatling Gun guy has no brightness when he fires. Which makes him the most dangerous and unfair stealth enemy of all.
- Oh, trust me. The message did not. I repeat, DID NOT told me to shoot the specific wall that is also not cracked. And guess what? This wall also explodes.
- I just got fell from this place. How can i get up? Because i don't see any ladders around here...
- It's about that vanilla doom clip box. The civilians and the map itself keep giving me this and i have no idea what to do with it. It's not compatible with the Revolver, so where's the chaingun replacement?
- The first part of this map lacks ammo but... You've guessed it. The ammo which i don't even need!
- I see no explosives on this platform but then is why it exploded?
Yeah, so let's talk about this invisible landmine thingie. It's also hiding in the food basket which you have to damage them to get the food. And that's... unnecessarily evil.
- This lantern again, is literally being an obstacle to me. I have to jump-crouch to go through this.
- When i saw this gate for the first time, i though it was inaccessible. But you actually can jump past it. Can you just make it open? Because it's still accessible and whatnot.
- This map also has the exploding fine looking gate problem as well.
- Those tesla balls are SO LOUD!!
- I think i already saw the "Digging Rig, here i come" Intermission several times now.
- After beating the... Final boss, the next map was unplayable. Unfinished? Or actually the end of the game? It's rather anti-climactic because there were no credits.