Behead The Undead 2: Project Crypt

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Behead The Undead 2: Project Crypt

Postby Tabijaky » Mon Aug 26, 2019 2:32 am

In this day and age, 2050, humanity has come face to face to an apocalypse. The entirety of the United States landmass has been wiped out by a previously unknown virus - Corrosium Infumiscos. The United Nations has already blocked all access to it, and the rest of the world's on high alert. You are a member of the TAC-8, and your job is to locate any survivors, and contain the virus. Godspeed, for the safety of mankind

Behead the undead 2 : Project Crypt - is a sequel to Behead the undead 1 but with a proper storyline following Agent Innominate a TAC-8 unit that is finding Issac Rogerson.
Issac Rogerson is a survivor from Doctor Plutonia's Experiments, he has been cloning him with a pack of others that turn into these monsters of unknown.
This mod is also following up from Chromazone a Jumping Adventure type game, with dark thoughts writen within, The game is difficult and takes some time, with what you do.

This mod is created by:

Discord :
Moddb :
Behead the undead 1:
Last edited by Tabijaky on Mon Aug 26, 2019 4:26 am, edited 1 time in total.
User avatar
Joined: 22 Apr 2018
Discord: *tabijaky
Twitch ID: *tabijaky

Re: Behead The Undead 2: Project Crypt

Postby olzhas1one » Mon Aug 26, 2019 4:21 am

If you want to follow the development you're better off following the Moddb page or joining our Discord, since we don't lurk around here much often
User avatar
Joined: 26 Feb 2017
Discord: olzhas1one #1997

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: Ahrefs [Bot], Mataku and 10 guests