Happy to announce the release of a new Golden Souls 3 demo, coming next week! (08/07/2020)
https://twitter.com/Batandy_/status/1289159762509062145
MajorFoley wrote:Is the version required still 4.3.3? Wont launch getting unable to load shader parallax.
Batandy wrote:MajorFoley wrote:Is the version required still 4.3.3? Wont launch getting unable to load shader parallax.
No, sorry, I forgot to update it.
In any case it's always best to use the most recent version.
Spoiler: "Feedback incoming!"So i played the demo and... Yeah. I also had the same problem with the heavily dropping frame rate, especially at the Serenity Shrine.
Tartlman wrote:I tried the second demo! I really like what's been done with limbotropolis and i think the trumpetbuss is neat... however, i'm getting unplayable FPS on serenity shrine. I can only get 5-10 fps on it with 800x600 resolution, although i am using a rather old computer, so that might have something to do with it. Removing the lanterns with the console helped a bit, although disabling dynamic lights didn't... i'm not entirely sure what the massive lag is coming from.
0.1 wrote:I really enjoyed this demo but i think Serenity Shrine needs some optimizations, i was having quite a bit of lag but it was still playable.
Mr Masker wrote:jusy beat the demo pretty much and it was very impressive! There was some cool scripted sections I found impressive and the new enemies and revealed returning enemies are a welcome addition. There was a good amount of lag in the new level though as others have mentioned so some optomisation would be nice. The trophies are cool too with some noticable refrences to other doom mods. Overall good stuff and I'm happy to see what comes next
Spoiler:
Captain J wrote:Feedback Incoming!
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