Doom: The Golden Souls 3 - Demo 2 out | Story Trailer out!

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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Scuba Steve » Thu May 14, 2020 11:45 am

Something about the H-Doom figure seems off...
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Batandy » Fri May 15, 2020 3:25 am

Scuba Steve wrote:Something about the H-Doom figure seems off...

Yeah, it's the legs, I've fixed them don't worry
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Captain J » Fri May 15, 2020 4:47 am

Glad we could see some tribute for the special mods of doom community. And hope you don't mind, but i've got some optional suggestions to share with!:

- Since Trophy items around each map are hard to figure out until you pick up one, so why not add the pickup sound effect of their own? One particular sound effect or fanfare from the mod playing once you pick it up would surprise and impress the players and beyond!

- Oh, and have you considered making the modseum extra fancy? For example, if you get the Treasure Tech guy trophy, it will be placed on the Wario Land-themed diorama.

Hahahhh excuse me with the suggestions! I'm soooo excited that GS3 gets a lot of cool stuff!

EDIT:
Batandy wrote:
Scuba Steve wrote:
Batandy wrote:Yeah, it's the legs, I've fixed them don't worry

I was thinking the clothes were out of place!
I won't lie, perfect punchline delivery :lol:
Not really of a suggestion, but you two should consider giving imp-tan some japanese school girl uniform that is so normal in japan, it's famous worldwide! :P
Last edited by Captain J on Fri May 15, 2020 10:29 am, edited 4 times in total.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Scuba Steve » Fri May 15, 2020 6:59 am

Batandy wrote:Yeah, it's the legs, I've fixed them don't worry

I was thinking the clothes were out of place!
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Batandy » Fri May 15, 2020 9:28 am

Scuba Steve wrote:
Batandy wrote:Yeah, it's the legs, I've fixed them don't worry

I was thinking the clothes were out of place!


I won't lie, perfect punchline delivery :lol:
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Miru » Mon May 18, 2020 3:01 pm

I found this to play and handle a ton better than the first two, especially due to the long jump and wall jump features. Is it possible you could revisit the previous two games with these new movement features and aesthetics somehow? The first level alone is easier than 2's and has more variety than 1's. I'm excited to see the proper release; the hub world alone has so much flavor and purpose added to it.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Batandy » Tue May 19, 2020 12:13 am

Miru wrote:I found this to play and handle a ton better than the first two, especially due to the long jump and wall jump features. Is it possible you could revisit the previous two games with these new movement features and aesthetics somehow? The first level alone is easier than 2's and has more variety than 1's. I'm excited to see the proper release; the hub world alone has so much flavor and purpose added to it.


Not really, it wouldn’t be easy to adapt the older titles to newer mechanics, in fact it would take an incredible amount of time and effort for something that ultimately is not really necessary.
Every golden souls game is different with their own gameplay and quirks.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby skdursh » Tue May 19, 2020 8:24 am

Batandy wrote:Every golden souls game is different with their own gameplay and quirks.


Essentially every 3D Mario game has its own movement quirks as well so I feel like it doubly nails the homage.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Batandy » Tue May 26, 2020 3:56 am


New featurette showing the brand new Trumpetbuss Mark II!
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Captain J » Tue May 26, 2020 4:28 am

Fantastic and musical addition to the latest version of Trumpetbuss. This make it even more harmonizing and dangerous-
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby VicBorAng » Wed May 27, 2020 8:35 pm

Oh yes. This is it.
This is a great direction for the Trumpetbuss to go.
The smaller notes rapid fire was good. It allowed for more controlled damage.
But this? this is way better.
I love it.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Scuba Steve » Tue Jun 16, 2020 5:59 pm

Golden Souls guy visits New Brawl City. (Imagine a jazz rendition of the AD2 credits rap...)
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Captain J » Tue Jun 16, 2020 9:50 pm

HOLD ON. Scuba senpai? Is this real?? :O
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Scuba Steve » Wed Jun 17, 2020 4:59 am

I wish... I just had the idea and music in my head so I stitched together a stupid screenshot.
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Re: Doom: The Golden Souls 3 - Demo 1 OUT!

Postby Batandy » Wed Jun 17, 2020 2:43 pm

That is very cool! Action Doom 1 and 2 are some of the first Doom mods I've ever played!
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