[RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC] ME

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Re: [RELEASE] PSX DOOM / FINALDOOM / DOOM64 on Gzdoom [GEC]

Postby TDRR » Sat Sep 07, 2019 6:30 pm

bangstk wrote:For the next version, one thing you might consider doing is adding the PSXDOOM.PK3 / Final Doom / Doom 64 files as IWADS in gzdoom.pk3's iwad.txt file, that way you can choose which one to play just from running gzdoom.exe instead of dealing with batch files. They can even get separate config file sections in the same .ini.

The pk3s only need a handful of changes to run totally independent of DOOM2.WAD, in particular doom 64 needs a PLAYPAL lump and the border graphics. Everything else is just a couple console-only warnings about some missing menu graphics (which can just have invisible versions added)


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