Ashes: Dead Man Walking (Invincible Toilet Edition)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Get Phobo » Sat Mar 02, 2019 12:21 pm

Captain J wrote:Super Congrats on being mentioned by ICARUS himself, my friend! You've earned it, yet deserve such tremendous vid.
I second that. Very deserved. :yup:
User avatar
Get Phobo
Banned User
 
Joined: 07 Sep 2018

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Vostyok » Sat Mar 02, 2019 2:11 pm

Congratulations Joe. And Primeval, no less :p

Thanks to you guys, people seem to still be playing my dumb little mod. Dunno why, hahaha.
User avatar
Vostyok
Free Radical
 
Joined: 17 Jan 2015
Location: Yurup
Discord: Vostyok#3164

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Rua Gubs » Mon Mar 04, 2019 5:49 pm

I'm in need of assistance.

I loaded up the mod in the appropriate order with the other required mods and I kept getting this error message:
Spoiler:


I tried shuffling around the load order to see if that would do anything(even removing the required Ashes mods) and I kept getting the same error. I am also using the latest version of GZDoom.

Do any of you know how to fix this issue?
User avatar
Rua Gubs
 
Joined: 11 Apr 2017
Location: Middle of nowhere.

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby ReformedJoe » Mon Mar 04, 2019 6:03 pm

Rua Gubs wrote:I'm in need of assistance.

I tried shuffling around the load order to see if that would do anything(even removing the required Ashes mods) and I kept getting the same error. I am also using the latest version of GZDoom.

Do any of you know how to fix this issue?


This exact series of error messages happens if you load DMW.pk3 before the base episode maps.

Again, the load order should be:
1. Base mod
2. Base maps
3. DMW maps

So it seems you're still having a load order issue of some kind.

What method are you using to launch the game? (ie, a mod manager of some kind, a shortcut, etc)
User avatar
ReformedJoe
 
Joined: 21 May 2018

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Rua Gubs » Mon Mar 04, 2019 6:57 pm

Well, my load order was completely wrong.
Just for refrence, it was:
1.DMW maps
2.Base maps
3.Base mod

I tried it your way in ZDL and it worked perfectly fine.

So yeah, the real issue was me being a doofus and messing up the load order, sorry about that.
User avatar
Rua Gubs
 
Joined: 11 Apr 2017
Location: Middle of nowhere.

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby ReformedJoe » Mon Mar 04, 2019 7:03 pm

Rua Gubs wrote:So yeah, the real issue was me being a doofus and messing up the load order, sorry about that.

These things happen to the best of us :lol:

Enjoy yourself, don't hesitate to report any other issues you come across.
User avatar
ReformedJoe
 
Joined: 21 May 2018

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby PRIMEVAL » Wed Mar 20, 2019 8:01 pm

Here's a one hour loop of Map53's sewer segment theme "Tension". I'll try to upload more in the new future.
As you may have guessed, this is my 80's synth rendition of E1M5 with a brief nod to D_ADRIAN and an unintentional nod to Terminator. The synth brass at the end was just playing what the guitar solo did earlier and ended up sounding like Terminator. I kept it because, well, Terminator.

User avatar
PRIMEVAL
 
Joined: 13 Jan 2012
Location: Cleveland

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby ReformedJoe » Thu Mar 21, 2019 7:42 pm

Yes.

I'll take a moment here to shill for PRIMEVAL: if you liked the ashes soundtrack, you can still nab it (as well as his other works) here.

In spite of vague instructions and an arbitrarily short timeline he managed to push out several excellent tracks. 10/10 would PRIMEVAL again. Quality guy.
User avatar
ReformedJoe
 
Joined: 21 May 2018

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby PRIMEVAL » Sat Mar 23, 2019 3:27 pm

ReformedJoe wrote:Yes.

I'll take a moment here to shill for PRIMEVAL: if you liked the ashes soundtrack, you can still nab it (as well as his other works) here.

In spite of vague instructions and an arbitrarily short timeline he managed to push out several excellent tracks. 10/10 would PRIMEVAL again. Quality guy.


Aw shucks, I'm honored. :wub: lol Really appreciate the kind words, it means a lot!
User avatar
PRIMEVAL
 
Joined: 13 Jan 2012
Location: Cleveland

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Kappes Buur » Mon Mar 25, 2019 12:56 am

You should borrow the fire extinguishers from BoA,



They explode when shot. :D
User avatar
Kappes Buur
 
 
 
Joined: 17 Jul 2003
Location: British Columbia Canada

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby ReformedJoe » Mon Mar 25, 2019 12:27 pm

Kappes Buur wrote:You should borrow the fire extinguishers from BoA,

They explode when shot. :D


I didn't want to mess with Ashes props too much. I'm told that more destructible objects are in the works for Ashes episode 2.

People really want to explode fire extinguishers and smash toilets apparently :lol:
Last edited by ReformedJoe on Mon Mar 25, 2019 7:04 pm, edited 1 time in total.
User avatar
ReformedJoe
 
Joined: 21 May 2018

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Enjay » Mon Mar 25, 2019 1:07 pm

ReformedJoe wrote:People really want to explode fire extinguishers and smash toilets apparently :lol:

Blame Duke Nukem. ;)
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Captain J » Mon Mar 25, 2019 11:23 pm

And the thing is you also can drink the water coming from the broken toilet as well. 3D Realms was totally ahead of time, in many way.
User avatar
Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
Location: Secret Chamber
Discord: DiscussJ#3128

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby Kroc » Tue Mar 26, 2019 2:53 am

DOOM RPG II let you pick up the toilets and throw them as weapons.
User avatar
Kroc
PortaDOOM, DOOM-Crusher
 
Joined: 02 Oct 2016
Github ID: Kroc
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: Intel (Modern GZDoom)

Re: Ashes: Dead Man Walking (Sterile Edition Released)

Postby StroggVorbis » Tue Mar 26, 2019 5:18 am

Kroc wrote:DOOM RPG II let you pick up the toilets and throw them as weapons.


Haven't played Doom RPG II yet, but Wolfenstein RPG lets you do that too.
User avatar
StroggVorbis
Donut eat me pls!
 
Joined: 08 Nov 2017
Location: Germany
Operating System: Windows Vista/7 64-bit
Graphics Processor: nVidia with Vulkan support

PreviousNext

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: Linkfluence.com [Bot], mail.ru [Bot] and 10 guests