Rachel suggested putting in to the community as much as I take out, since I'm not much of a mapper I modified this (mainly because I liked the mod a lot and the original had the potential to win a dozen cacowards if the AI health were tuned a bit.
original file]
[url=https://www108.zippyshare.com/v/QKCuepnf/file.html]my version
Since this is entirely experimental, and since the original has been linked to, I haven't credited the author. I believe I tried contacting them back when I started the mod but didn't hear back.
Modified Brother in Arms (friendly scripted AI)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Modified Brother in Arms (friendly scripted AI)
Credit them anyway.invictius wrote:Since this is entirely experimental, and since the original has been linked to, I haven't credited the author. I believe I tried contacting them back when I started the mod but didn't hear back.