Compendium - Classic Megawad Compilation

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Re: Compendium - Classic Megawad Compilation

Postby dmslr » Thu Dec 17, 2020 1:09 am

I noticed that there are some minor changes like liquid splashes. How can I delete all custom stuff? And I think these changes could be included in the second file not in the main one.
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Re: Compendium - Classic Megawad Compilation

Postby Dynamo » Fri Dec 18, 2020 11:33 am

dmslr wrote:How can I delete all custom stuff?

I think all you need to do is either comment out the relevant bits in TERRAIN.txt or just delete the file entirely (some of the liquids are originally from the mappacks featured, such as Daedalus if memory serves).
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Re: Compendium - Classic Megawad Compilation

Postby Captain J » Tue Feb 16, 2021 1:23 am

Tho i'm bumping this thread kinda late, but i've got some feedback to share: Smoke terrain splash effect is rather large and would cover up the screen and in 2nd map of Slipgate(SLP02), the switch room where the Berserk is does not activate the mission 2 script and thus would not open up the door to the place you should progress on, softlocking the game.
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