by Srthynor » Thu Feb 06, 2020 3:59 pm
I've been playing Compendium for a while and decided to play through every megawad and give a little opinion on each one, I've played through NeoDoom, Eternal Doom, Trooper's Playground, The Abyss, Cyberdreams, Operation Biowar, and Mancubus so far. For now I'll just record that in Neodoom, in map 28 there's supposed to be a wall that lowers when you reach a step blocked by a floor raised up, unleashing a bunch of pinkies and allowing you to go on, but it doesn't open. In Eternal Doom, (also level 28), there's a mechanic where you have to break the glass to access buttons, but they don't break so you get stuck. Last major bugs I've found so far is that in Cyberdreams, the last switch in map 12 is broken and doesn't open the exit, and the switch on map 19 doesn't activate the raising floors to kill the cyberdemons. I haven't found any other bugs in any of the other wads I've played so far though, I'll report back when I've found a few more or I finish all the megawads.