Hellshots Golf v1.1 - puttering around

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

More like Icaruslives putting. The mod features characters from mods Icarus reviewed and loved, with the exception of one. Interesting additions, but how?
Last edited by Assassin of Purity on Sat Jan 26, 2019 1:49 am, edited 1 time in total.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by wildweasel »

The mod features characters from mods by people who were present to actually do the work to get them in this mod.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

wildweasel wrote:The mod features characters from mods by people who were present to actually do the work to get them in this mod.
How was C. Kid gotten?
User avatar
SiFi270
Posts: 451
Joined: Tue Feb 10, 2015 2:51 am
Location: Does anyone put a serious answer here?

Re: Hellshots Golf v1.1 - puttering around

Post by SiFi270 »

More like "almost pirates vikings and knights for doom, except corzo killed all the pirates on his way here"
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

SiFi270 wrote:More like "almost pirates vikings and knights for doom, except corzo killed all the pirates on his way here"
Who's Corzo?
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by wildweasel »

C.Kid's creator was present for the creation of the project. Corzo is from High Noon Drifter.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

wildweasel wrote:C.Kid's creator was present for the creation of the project. Corzo is from High Noon Drifter.
Oh, ok then. Felt bad for the original post, so I edited it.
Last edited by Assassin of Purity on Sat Jan 26, 2019 2:01 am, edited 2 times in total.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by wildweasel »

Assassin of Purity wrote: Oh. Well now I feel that Terminus has ruined something important.
...What in the world is your damage? :?
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

wildweasel wrote:
Assassin of Purity wrote: Oh. Well now I feel that Terminus has ruined something important.
...What in the world is your damage? :?
Well I changed my mind, but I was just upset at something. So sorry about that.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by Captain J »

Please do concern more about what you post... I understand your Frustration and Disappointment, but i'm afraid this is very unnecessary.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

Captain J wrote:Please do concern more about what you post... I understand your Frustration and Disappointment, but i'm afraid this is very unnecessary.
Alright. I was disappointed about something else, but I'm ok now. The golf mod seems nice by the way.
User avatar
TerminusEst13
Posts: 1625
Joined: Mon Nov 09, 2009 3:08 pm
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by TerminusEst13 »

If you have something that you don't like, I'd appreciate it if you just came out and said it instead of beating around the bush with nonsense. I don't bite.
Tesculpture wrote:Is there any possibility of having a score-card thingy that keeps track of each player's strokes-to-finish for each level, and their overall score?
It'd be easy to do for offline, just have the scorecounter store another inventory item value in the player that carries from level to level.
The question is when it comes to online, either displaying the scores of multiple people or how to handle the scores of people that came in late.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

TerminusEst13 wrote:If you have something that you don't like, I'd appreciate it if you just came out and said it instead of beating around the bush with nonsense. I don't bite.
Tesculpture wrote:Is there any possibility of having a score-card thingy that keeps track of each player's strokes-to-finish for each level, and their overall score?
It'd be easy to do for offline, just have the scorecounter store another inventory item value in the player that carries from level to level.
The question is when it comes to online, either displaying the scores of multiple people or how to handle the scores of people that came in late.
No no, the golf mod looks like fun, and i'm so happy that C. Kid got added in as a playable character (will Rena be included too?). It was just something else that got me, that's all.
Assassin of Purity
Posts: 178
Joined: Thu May 10, 2018 10:55 am
Graphics Processor: Not Listed

Re: Hellshots Golf v1.1 - puttering around

Post by Assassin of Purity »

Well I tried the mod. I got to say it's very nice. Are you thinking on adding in performance options, Terminus? :)
User avatar
kadu522
Posts: 219
Joined: Fri Mar 03, 2017 12:32 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Brasil,Rio de janeiro
Contact:

Re: Hellshots Golf v1.1 - puttering around

Post by kadu522 »

You could use the Scoreboard term.

After all its not like you are geting kill scores so its un-used right now. unless it can't be changed to track strokes that is.
Post Reply

Return to “TCs, Full Games, and Other Projects”