[WIP] Interstellar Enforcer - (Hiatus)

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Re: [WIP] Interstellar Enforcer - (Hiatus)

Postby Wisecrack34 » Wed Apr 08, 2020 7:01 am

I just got reminded about this mod right now after getting re-recommended Icarus's video and to find out that there's been a update on a long silence project is really great to hear. Don't worry too much about not working on it for a while, it's your life and we haven't paid shit to earn this mod, plus quite a few other promising mods have gone silent for much longer so a 2 year gap is rather short by the usual standard. I'm gonna go back and replay the demo again, hope you have a great day and stay safe during these troubling times :)
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Re: [WIP] Interstellar Enforcer - (Hiatus)

Postby Captain J » Sun Apr 12, 2020 6:21 am

Wonderful work, bravo! Very atmospheric, huge and excellent TC where you space travel for justice. I love the sound effect of each weapon and they all have projectile based attack instead of hitscan! Either the enemies. So that's a thing.
Spoiler: and here are some feedback!
And that's about it! I really wish i could explore more planet in the future. Keep up the good work!
Last edited by Captain J on Sun Apr 12, 2020 11:44 pm, edited 1 time in total.
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Re: [WIP] Interstellar Enforcer - (Hiatus)

Postby ReformedJoe » Sun Apr 12, 2020 11:41 am

Thanks for the feedback J. Trust me, I am painfully aware of those problems. Some of them (like the lift not crushing you) were deliberate design choices.

They'll all be addressed when I get around to reworking this project.
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