DUBG: THE MULTI GAME UPDATE! - Alpha 4

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

DUBG: THE MULTI GAME UPDATE! - Alpha 4

Postby TDRR » Sat May 19, 2018 10:54 pm

Image
Doomguy's Unknown Battlegrounds

Sad because G/ZDoom doesn't have CTF support? Well, that's no more!

Introducing, The Unnamed Capture The Flag System for ZDoom and Zandronum!
To use it, you need to type in the console "playctf" (without quotes) and DUBG will do the rest for you,
but if you absolutely need to do it manually, you can either open the .pk3 file in SLADE and then open
KEYCONF, where the alias definition is located, or in-game just type "alias" and you will see a list of
defined aliases, look for playctf: and that's where the commands are listed.
Or in Zandronum you can simply start a skirmish with Team Deathmatch mode on maps DCTF01 and DCTF02

Includes 3 maps, DUBG01 by Shamus Young, DCTF01 by Ralphis, DCTF02 by ZDoomBot creator (dunno which of both)

DUBG, currently in Alpha 4, is a mod that adds a bunch o' weapons to Doom and makes the
experience a bit more randomized and plans to add many new gamemodes to keep the experience
fresh, right now the only new gamemode is CTF and Invasion (code from alysiumx's XinvasionX) which works
on every map, including DM maps, as long as they have ammo, weapons or alternatively, monsters.
And with the upcoming Battle Royale mode, things are looking better than ever.

Let's get to the good stuff, shall we?

Spoiler: Features!


Spoiler: Weapons!


Spoiler: Vehicles


Spoiler: Screenshots!


Credits can be found in the main PK3 itself.

Remember to bind your keys before playing, and to have a look at the DUBG options menu!

Download Alpha 4!

PLEASE DOWNLOAD THE FOLLOWING FILE AND UNZIP IT IN YOUR G/ZDOOM DIRECTORY, THIS IS A BOT CONFIGURATION FILE
REQUIRED FOR DUBG TO WORK PROPERLY But you don't need it on Zandronum.
DOWNLOAD BOT CONFIG

Feedback is greatly appreciated, any suggestions will be considered.
Last edited by TDRR on Wed Oct 10, 2018 11:35 am, edited 3 times in total.
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present

Re: DUBG: A multiplayer focused mod - Alpha 1

Postby Zoskiacu » Wed May 30, 2018 1:31 pm

When Battle Royale games started blowing up, and someone made a BR map for CS:GO I was like "Why do I have a feeling that Doom will get it's own Battlegrounds too?"
I'm not into BR myself but this sounds interesting, good luck
User avatar
Zoskiacu
 
Joined: 25 Feb 2017
Location: Zadupie Dolne

Re: DUBG: A multiplayer focused mod - Alpha 1

Postby LukasG2004 » Sun Jun 03, 2018 2:54 pm

When you get in/out of a vehicle it resets your health and armor to their default levels
User avatar
LukasG2004
LJG
 
Joined: 19 Apr 2017
Location: r/StonerThoughts
Discord: LJG#7048

THE TOTALLY STACKED UPDATE

Postby TDRR » Fri Jun 22, 2018 11:49 am

DUBG Alpha 2 is now live!

Here is a changelog:
Spoiler: cool update stuff


Link in the first post
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present

Re: DUBG: THE CTF UPDATE! - Alpha 3

Postby TDRR » Wed Jun 27, 2018 10:16 pm

shameless bump

DUBG Alpha 3 is now live!

Spoiler: Changelog
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present

Re: DUBG: THE CTF UPDATE! - Alpha 3

Postby TDRR » Wed Oct 10, 2018 10:46 am

Like my other mod, Skullag Emulation, development will be frozen, bla bla bla, i don't have time, bla bla bla.

For this one, though, i'm going to release a last update that was supposed to come out much earlier but i completely forgot to upload it and fix a critical bug before doing so, whoops!

(I still didn't merge DUBG-Sprays and DUBG-Splitscreen with the main pk3)
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present

THE MULTI GAME UPDATE! - Alpha 4

Postby TDRR » Wed Oct 10, 2018 11:30 am

DUBG Alpha 4 is now live!

Features!
Spoiler:


Link in the first post
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present

Re: DUBG: THE MULTI GAME UPDATE! - Alpha 4

Postby YasuoProjectX » Wed Oct 10, 2018 6:29 pm

Can you add Rubber Chicken and Frying Pan? also don't forget the Grenades
User avatar
YasuoProjectX
 
Joined: 09 Oct 2018
Location: Ionia
Discord: BartLegend255

Re: DUBG: THE MULTI GAME UPDATE! - Alpha 4

Postby TDRR » Wed Oct 24, 2018 7:14 pm

I may add support for them, but i won't add them into the mod. (unless you are joking) there are Grenades in the mod already, though, they sometimes spawn over health bonuses, and you have to bind a key to them.
User avatar
TDRR
 
Joined: 11 Mar 2018
Location: The present


Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: Discord [Bot] and 7 guests