Splatterhouse 3D TC - 3 Episodes!

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Re: Splatterhouse 3D TC - 3 Episodes!

Postby Ayumi Shinozaki » Tue Apr 21, 2020 2:42 pm

Would it be possible to also release a standalone music pack for those who want it? That way, players could choose between a more creepy experience, or a more game-like feel, especially since Splatterhouse has some pretty good music.
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Re: Splatterhouse 3D TC - 3 Episodes!

Postby ImpieTwo » Tue Apr 21, 2020 6:15 pm

Someone offered to do that for me before going full sjw and shutting me out over a video I shared on facebook. Since then no one has stepped up to do ambient remixes of the soundtrack that wouldn't be repetitive as hell like the original soundtrack.

The mod has more of a creepy exploration vibe than the arcade games did, so sadly the music doesn't fit in a lot of ways, not the least of which the fact that they're short loops that get annoying two minutes in.
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Re: Splatterhouse 3D TC - 3 Episodes!

Postby Taffinator » Fri Apr 24, 2020 1:22 pm

Would it be possible to add tracks from the PSX DOOM soundtrack?

Very atmospheric and downright creepy. More ambient than actual music, but as a starter it couldnt hurt?
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Re: Splatterhouse 3D TC - 3 Episodes!

Postby ImpieTwo » Sun Apr 26, 2020 11:25 am

Nah, they're on the right track, but not what I'd want. Too much of a sci-fi vibe.
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Re: Splatterhouse 3D TC - 3 Episodes!

Postby salahmander2 » Tue May 19, 2020 10:50 am

I've noticed a bug on the second map of episode 3, on the section with the broken floor and the red stuff, entering the sector that raises the floor isn't set to trigger once only, it will do it repeatedly everytime I enter the sector, rendering the game unwinnable. Plus a few of the teleport pits in the final map aren't working.
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Re: Splatterhouse 3D TC - 3 Episodes!

Postby ImpieTwo » Wed May 20, 2020 4:22 am

salahmander2 wrote:I've noticed a bug on the second map of episode 3, on the section with the broken floor and the red stuff, entering the sector that raises the floor isn't set to trigger once only, it will do it repeatedly everytime I enter the sector, rendering the game unwinnable. Plus a few of the teleport pits in the final map aren't working.

I understand the first bug you mentioned and fixed it just now. Can you post screenshots of the other problem areas in a spoiler post? that'll better help me find what you're talking about.
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