IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

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Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Postby irontusk341 » Wed Feb 17, 2021 11:19 pm

Colerx wrote:Honestly I played only until the Butcher because at this point I preferred waiting for next release and then play it entirely with my cousin, (if I understood should work in co-op right?),
so I give the floor to who has seen that part.

Hope it won't mess up the good level design :wub:

and gothic style textures and coloumns I've seen from AndrewMRX just drive me crazy, hope they will be present cant' wait!


when i get my Laptop back after MSI fixes the keyboard, the 1.2.1 update will include new sections for the first 2 levels and more evenly split monster locations in them.
User avatar
irontusk341
Main Author & Director of Diablo 3D: A Heretic mod based on the Diablo Games
 
Joined: 09 Oct 2017
Location: Mister Rogers Neighborhood, Pennsylvania
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Postby Colerx » Fri Mar 05, 2021 9:12 am

Hey Irontusk I hope you are good and your laptop is back fully functioning :D
I saw there's a CorvusTorch asset in your Diablo mod but trying to summon it seems not responding well, I'm currently working on a similar one, with the kind help of Cherno, as my very first attempt of modding in zdoom. Are you planning to fix it or maybe mine could be included once I finish it? with darkdoom and/or PBR textures already makes a very nice effect :)
Anyway at the moment loading it with vanilla hexen or heretic, even wrath of cronos + cult of despair for example it's working but unfortunately seems not with Diablo, probably there are some weapon asset ovveriding it dunno.

If you want to have a look here it is: viewtopic.php?p=1183462#p1183462

Would be great to have a torch in some of those dungeon corners :D
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Colerx
 
Joined: 11 Feb 2021

Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Postby irontusk341 » Fri Mar 05, 2021 11:03 am

Colerx wrote:Hey Irontusk I hope you are good and your laptop is back fully functioning :D
I saw there's a CorvusTorch asset in your Diablo mod but trying to summon it seems not responding well, I'm currently working on a similar one, with the kind help of Cherno, as my very first attempt of modding in zdoom. Are you planning to fix it or maybe mine could be included once I finish it? with darkdoom and/or PBR textures already makes a very nice effect :)
Anyway at the moment loading it with vanilla hexen or heretic, even wrath of cronos + cult of despair for example it's working but unfortunately seems not with Diablo, probably there are some weapon asset ovveriding it dunno.

If you want to have a look here it is: viewtopic.php?p=1183462#p1183462

Would be great to have a torch in some of those dungeon corners :D

I wonder if its due to the Weapon id its given?
anywho, im Still in a legal fight with MSI to fix my keyboard under warranty. You are welcome to share your torch asset once you finish it.
User avatar
irontusk341
Main Author & Director of Diablo 3D: A Heretic mod based on the Diablo Games
 
Joined: 09 Oct 2017
Location: Mister Rogers Neighborhood, Pennsylvania
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: IronTusks - Diablo3D V1.1.7 Exp Patch (Links UPDATED)

Postby Colerx » Fri Mar 05, 2021 1:48 pm

Thanks!
Damn I was expecting that, it's a trouble everytime with these RMAs...
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Colerx
 
Joined: 11 Feb 2021

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