IronTusks - Diablo3D V1.2.25 + Patch (Links UPDATED)

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irontusk341
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Re: Iron Tusks - Diablo 3D - OFFICIAL RELEASE V1.4!!!

Post by irontusk341 »

Void Weaver wrote:Seems to be true. There is no block of 1st weapon in your early versions. It was happen somewhere between 0.5 and 0.8 betas.
It was fixed in 1.5. But The sprites that Aheretic uploaded, and You uploaded on the resource page, i added Translations with new spawns. So theres now burning dead archers, abominable's, jungle beasts, fire clans, ice clans, fire drakes, blood knights, and so much more!
The link to 1.7 is on the main page under the Patch link. If you already have the core files, you just need to download the patch and replace the old files. A lot of old Sprites in previous versions on a number of maps were replaced with Diablo Sprites. This version is stable. so enjoy.
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pb.jpg
car.jpg
bda.jpg
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.7 PATCH (STABLE RELEASE)

Post by irontusk341 »

Coming to Version 1.8..... UBER-TRISTRAM!
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UBER.jpg
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Void Weaver
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Re: Iron Tusks - Diablo 3D - OFFICIAL RELEASE V1.4!!!

Post by Void Weaver »

irontusk341 wrote:
Void Weaver wrote:Seems to be true. There is no block of 1st weapon in your early versions. It was happen somewhere between 0.5 and 0.8 betas.
It was fixed in 1.5.
Thank you, I have read about that. I still hope that you manage to fix Necro-skills; he's my second favourite character after Pal.
irontusk341 wrote:The sprites that Aheretic uploaded, and You uploaded on the resource page, i added Translations with new spawns. So theres now burning dead archers, abominable's, jungle beasts, fire clans, ice clans, fire drakes, blood knights, and so much more!
The link to 1.7 is on the main page under the Patch link. If you already have the core files, you just need to download the patch and replace the old files. A lot of old Sprites in previous versions on a number of maps were replaced with Diablo Sprites. This version is stable. so enjoy.
Yeah! At last, subkinds difference!
Your translation looks a bit rude and looks different aside from palettes of vanilla mobs, but it looks a quite creative and authentic at the same time, I like it!
irontusk341 wrote:Coming to Version 1.8..... UBER-TRISTRAM!
Looks AMAZING!! :o But only 40k hp for PD? WTF, dude?

Btw,
Moo-moo
moo-moo-moo
moo
moo-moo

Image
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.7 PATCH (STABLE RELEASE)

Post by irontusk341 »

After reading the descriptions of their characters in Uber Tristram on the Diablo wiki, i can increase his hp, significantly probably around 100,000HP (unless some might consider it Ludacris)..
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by irontusk341 »

DIABLO 3D has been updated to 1.8
See the first page Original post for the links...
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Void Weaver
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by Void Weaver »

Nice work.

Btw, what about these variants?
Basic variant; now try to make it naturaly translucent
Basic variant; now try to make it naturaly translucent
Engine transparency
Engine transparency
With opening frames
With opening frames
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by irontusk341 »

Void Weaver wrote:Nice work.

Btw, what about these variants?
_D2_Portals.JPG
_D2_Portals_Full_Transparent.JPG
_D2_Portals_Opening.JPG
Your red portal looks better than mine.. I do have Aheretic's Blue portal, and i copied the pictures, and reshaded them red, to make a separate sprite with a separate decorate script. Your red portal looks much better.
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by Void Weaver »

You're too late, ha ha ha ha ha ha!
Spoiler: You already know who hides inside
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by irontusk341 »

oh YES!!
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by irontusk341 »

This TC mod does have a Wikia page, but that page is being nominated for deletion by the Wiki moderator because the project doesnt have "Notability" thus is thought to be a Self Promotional page according to the Moderator of the Wikia. Doesnt make sense to me, either he means its not well known or popular, or not enough evidence to suggest the project is even real... frustrating.

https://doomwiki.org/wiki/Diablo3D

Because 1, it is real, its been downloaded hundreds of times across various versions by many users over the last 6 months. But if it isnt popular enough, i mean i could understand somewhat, it is a fledgling project, it hasnt been out as long as Wrath of Cronos or Brutal Doom (which both have their own Wikia's) So that could explain why its "not Notable in his opinion, because the project is only 6 months old.
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PlayerLin
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by PlayerLin »

TBH, you should make your own wiki site if you want make a wiki for your mod.
Also don't try put any of links from Wikia pages on this forum because they will changed to Doomwiki.org because of this.

And whatever reasons, Wikia still sucks in my own opinion. I checked the page on wikia, it puts "Self promotion" as the reason for deletion, I think it's normal because you're the mod author and it does looks like some sort of advertising, and many bigger Wiki sites tends don't like that(let alone lack of other 3rd-party sources for reference), if you read their guideline pages.

Don't know about Doomwiki.org, but for whatever reasons, it still not a good idea about mod/WAD author wrote pages for their own mod, unless the wiki site say you can do that.

Or maybe you can try put on ZDooM wiki?
https://zdoom.org/wiki/Category:WADs_created_for_ZDoom

Oh, forgot to say, if your mod really that popular, someone will write a wiki page for you, you don't even needed to write one at all, if no one do, then it just not that popular I guess.
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by Void Weaver »

2irontusk341:
Why are you just didn't open wiki on wikia.com for ex.? And moreover there are still unfinished WoC wiki.
PlayerLin wrote:Oh, forgot to say, if your mod really that popular, someone will write a wiki page for you, you don't even needed to write one at all, if no one do, then it just not that popular I guess.
Well said!
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.8 PATCH (STABLE RELEASE)

Post by irontusk341 »

Void Weaver wrote:2irontusk341:
Why are you just didn't open wiki on wikia.com for ex.? And moreover there are still unfinished WoC wiki.
PlayerLin wrote:Oh, forgot to say, if your mod really that popular, someone will write a wiki page for you, you don't even needed to write one at all, if no one do, then it just not that popular I guess.
Well said!
im over it... if its removed oh well... anywho, i set Mephistos Damagefactor for ice as 0.0

He is so awesome in this game, thanks void.
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irontusk341
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Re: Iron Tusks - Diablo 3D + V1.9 PATCH (STABLE RELEASE)

Post by irontusk341 »

Diablo 3D has a new PATCH... See the first page for details!! Good Hunting!
csiga77
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Re: Iron Tusks - Diablo 3D + V2.0 PATCH (STABLE RELEASE)

Post by csiga77 »

Hi all,

With gzdoom 3.4.1 + V2.0 I get the error:

Script error, "wrathofchronoshereticpatch2.pk3:players2.txt" line 5:
Unexpected '209' in definition of 'NewFighterPlayer2'

System is a few weeks old linux mint 64

Thanks for any help...
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