Goonies85 wrote:Where can I find the music from the Game/Settings Selection screen when you first fire up the game?
WindSoar27 wrote:I just wanted to take a moment to Sign in after Playing this and i gotta Say i am LOVING this as a long time Castlevania Franchise Fan this is a really awesome Fan Game and it holds True to the classic games including the difficulty but then again i was playing on Full Moon Difficulty so that may have been why it was such a challengeand i don't really have any Thing i can really complain about accept for a question, does picking up Cumulative Whip Power Ups do anything other than evolve/transform the Vampire Killer to its Chain whip Incarnation or does it actually do something?. and maybe a Tiny Suggestion if this mod is still being developed is it Possible to maybe get either a power up kinda like a Psudo Berserk Pack sort of pick up to include the Flame Whip Upgrade for a temporary/set period of time as the Flaming Whip/upgrade Version of the Vampire Killer is a Part of the Castlevania Series and it just Feels like that's all its Missing is that Last Whip Incarnation/upgrade, if your uncertain how to implement it there was another castlevania mod Called Nightmare of the Sin that Included a Sort of Berserk upgrade/Pick Up that granted the Flame Whip for a set period of time that functioned a lot like the Doom Franchises Berserk pack. or just picking up a certain amount of Whip Upgrades will give it that last Flame Upgrade indefinitely the Damage May have to get a Nerf as it seams Monsters die fairly quickly as it is with just the chain whip if that's how its implemented. Other than that Minor Suggestion of the Flame Whip Upgrade i Really Really Enjoy this fan game and you really deserve Props for this.
RustyController wrote:I'm really sorry to ask but could you release only the maps so i may play it with GTMOA? i desire a good-ole "ghosts n goblins" run of this
Batandy wrote:RustyController wrote:I'm really sorry to ask but could you release only the maps so i may play it with GTMOA? i desire a good-ole "ghosts n goblins" run of this
I'm sorry but it's not something i can quickly make. I've been talking with Kegan about adding a possible mod compatibility with Simon's Destiny, but it's on hold for now as i need to focus on my other project
Korell wrote:If I try to use Castlevania.ipk3 as an IWAD then I get the following error message:
Castlevania.ipk3:zscript.txt, line 3: Class name MenuHandler already exists
Which prevents it from running. If, however, I use DOOM2.WAD as the IWAD and Castlevania.ipk3 as a PWAD then it runs fine.
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