Man, why is it that whenever I want Joel to try something Vinny beats him to it? First Mr. Bones, now this. I guess I'll wait until it's on Youtube, even though his past Doom streams have been infuriating at points.
I've also been thinking about that, and I was wondering if it could be done like it is in Skelegant's Dio mod. Each part of the chain acts like a still projectile fired by the player, so the end of that chain signifies the end of the hitbox. The only issue is that the leather whip you start with might look a little silly if you tried to segment it like that.
On a similar note, I found the mummies very frustrating to fight because I could barely see their projectiles (also because I shouldn't have picked up that knife outside their chamber but details). I think it might help if they were just a row of mummy-colored particles or something along those lines.
i think this is an amazing mod. now that i've said that, i think it's kind of insane that the zombies can kill you within about 2 seconds even on the easiest mode by draining your life almost instantly. that doesn't really represent those enemies in any of the old school CV games, at all. also it seems too hard to kill the bats with the whip for some reason.
So I gotta say man, this is one of the best games I've ever played that's FPS-ish. EVERYTHING is perfect about this game. And it's hard as can be even on Half Moon setting. Great work developer!
So I gotta say man, this is one of the best games I've ever played that's FPS-ish. EVERYTHING is perfect about this game. And it's hard as can be even on Half Moon setting. Great work developer!
Thank you for telling me that, i'll be able to help other Mac users