I was asked multiple times by Void Weaver to post some info and share the files of my D2 conversion on this forum, so anyone interested could help out with expanding this project. Many thanks to Void Weaver for preparing / uploading all the files and screenshots, because it’s been a while, and I couldn’t even find many of those files on my computer anymore… I stopped working on this project several years ago, and likely will never have time to work on it again.
Description:The main idea of this mod is to clone the first act of Diablo II into Hexen. It was supposed to have all levels, monsters and other stuff, whereas the role playing aspect was supposed to be covered by Diabolic or WoC mod. The current version (0.1 alpha) serves more as a demonstration of the possibilities for importing Diablo monsters and effects into Hexen and using a bunch of cool script features. The scripts were written pretty poorly, but they nevertheless did the job.
Maps: There are four different maps, all using standard Hexen features. Monsters, some other graphics and sounds/music are mostly from Diablo II, but also from some other sources…
Difficulty: I haven’t really invested at that time into setting up different difficulty levels, and always tested the balance on a medium difficulty.
Cooperative: only single player at the moment, mostly due to the scripts that track player id number. This was meant to be fixed in the future versions.
Port: Back when I was making this mod, I recommended everyone to use GZDoom, because the mod heavily relied on dynamic lights, as well as used certain decorate features, that weren’t supported at that time by, say, Skulltag… As Void Weaver told me, GZDoom 1.8.10 has been tested and worked OK with this mod.
WoC: the D2 mod needs to be run with WoC. You probably could run it without WoC, but my scripts are set up to use the WoC player id, which is 256, as opposed to 1 in normal game. WoC version tested by me was 1.5b. Again, Void Weaver tested wrathofcronosr1_6a.pk3, and it worked just fine.
UPDATE: Apparently, scripts are not working correctly in 1.6cmsgfx
Spoiler: Gameplay features, walkthrough hints and notes
Spoiler: Some old screenshots
Spoiler: Some screenshots by Void Weaver from ready-made pack with a bonus lights
Spoiler: Old gameplay video
Spoiler: Download and Installation – this section was prepared solely by [url=https://forum.zdoom.org/memberlist.php?mode=viewprofile&u=16739
Spoiler: For developers
Diablo II Conversion mod homepage
Wrath of Cronos RPG mod zdoom homepage