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[Demo][Spooky Mod] Divine Frequency

PostPosted: Sat Jun 10, 2017 7:34 pm
by Ghost Prototype

Please Read
Spoiler:

Basically, if you enjoy slow, atmospheric sceneries with a whole lot of walking and nothingness want something spooky to play Halloween. Download Keep an eye on this mod.

You'll also get to shoot things. And do generic cool stuff. Like dodging, or
- Upgrade weapons and base stats
- Going on a quest to give a man a chicken
- Feel dread from literally nothing happening
- Die from status effects
- Harvesting the souls of your enemies for selfish reasons
- Experience the bliss of what happens when rainspawner is optimized with line actions

Credits : If you didn't find your name on this list, DM me and I'll update it A S A P.
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Releases (Demo. v0.5h)
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INSTALLING GUIDE (READ THIS TOO before complaining :wub:)
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Q&A
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Re: [WIP] Divine Frequency

PostPosted: Sun Jun 11, 2017 4:32 am
by Nash
Holy fuck looks amazing! Wish these screens were brighter a little though.

Re: [WIP] Divine Frequency

PostPosted: Sun Jun 11, 2017 10:00 am
by Jimmy
Yeah those last 3 are just black boxes.

I'm pretty intrigued, though!

Re: [WIP] Divine Frequency

PostPosted: Sun Jun 11, 2017 10:59 am
by leodoom85
HOLY SHIT, that looks amazing and very, VERY atmospheric. I hope that you can release your project in due time. Keep it up...

Re: [WIP] Divine Frequency

PostPosted: Sun Jun 11, 2017 12:06 pm
by Vostyok
Definately looks interesting. Looking forward to more information

Re: [WIP] Divine Frequency

PostPosted: Sun Jun 11, 2017 2:37 pm
by osjclatchford
jesus! those imps look so damned creepy! nice and atmospheric... keep it up!

Re: [WIP] Divine Frequency

PostPosted: Mon Jun 12, 2017 12:38 pm
by Doomenator
Yes, very creepy imps. :)
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Re: [WIP] Divine Frequency

PostPosted: Wed Jul 05, 2017 2:22 am
by Ghost Prototype
Polishing areas and weapons for the moment because I've hit a temporary dead end on the mapping.

Full size
Image

Re: [WIP] Divine Frequency

PostPosted: Sun Jul 09, 2017 6:04 am
by Murix
Looking good, keep it coming friend.

Re: [Currently In Development Hell] Divine Frequency

PostPosted: Sun Oct 22, 2017 2:04 am
by Ghost Prototype
Ho ho ho, could this be progress?

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Re: [Currently In Development Hell] Divine Frequency

PostPosted: Sun Oct 22, 2017 1:44 pm
by Tormentor667
Amazing stuff!

Re: [Currently In Development Hell] Divine Frequency

PostPosted: Tue Oct 24, 2017 11:09 am
by PRIMEVAL
Sexy looking stuff! Love that dark atmosphere!

Re: [Currently In Development Hell] Divine Frequency

PostPosted: Mon Jul 30, 2018 4:09 pm
by Ghost Prototype
So, after almost a year of hiatus. I made... a title screen lmao



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Re: [Slow Gradual WIP] Divine Frequency

PostPosted: Mon Jul 30, 2018 4:17 pm
by YukesVonFaust
when are you going to release this, i mean seriously man

i'm eager to playtest

Re: [Slow Gradual WIP] Divine Frequency

PostPosted: Mon Jul 30, 2018 4:32 pm
by Ghost Prototype
YukesVonFaust wrote:when are you going to release this, i mean seriously man

i'm eager to playtest


Probably when the first and second map finished being polished. They're really long maps lol. After that I'll probably release a demo, take a break, then work on the second episode.