Re: [WIP][Horror] Divine Frequency

Kaaven wrote:The discord link expired. Mind re-sending it? I am really curious about updates to the project
Oh yeah, my bad. Updated.
Kaaven wrote:The discord link expired. Mind re-sending it? I am really curious about updates to the project
Spoiler:
m1lk wrote:hey im wondering: where did you get that VHS reshade? I wish there was one like it available so I can run it with other mods.
Ghost Prototype wrote:m1lk wrote:hey im wondering: where did you get that VHS reshade? I wish there was one like it available so I can run it with other mods.
https://www.shadertoy.com/view/XtBXDt
Also, I want to reupload the demo for spooky month. It's a lot closer to the vision I had in mind (which is the point of demos, I think). But first, because of the whole weird situation with vulkan memory allocation, I need a few private playtests to make sure if anything derps out. DM me if you're interested
Ghost Prototype wrote:Did you launch it in the folder it came with? I included GZD 4.5.0 on purpose since that's currently the most stable build for this mod. Obviously on full release I'll be sure to make it compatible with the latest version of GZD, but right now there's some stuff beyond my control lol
Ghost Prototype wrote:I see. I don't have a Mac so I can't even test this myself. DFsa.ipk3 should act as the main iwad (not DOOM2.WAD), there's a defined menu (MOD OPTIONS) there that includes all the options for shader adjustments, important keybinds, etc.