[Demo][Spooky Mod] Divine Frequency

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Re: [Demo][Spooky Mod] Divine Frequency

Postby Pulpmarine » Sat Nov 14, 2020 5:07 am

SolidHyunkel wrote:Hi! This looks very good and scary. I'd like to try it but when I run the bat, and select the gzdoom settings, the process hangs forever at the D_CheckNetGame and the game never starts... Should I run this in a specific way?


Same for me !
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Pulpmarine
 
Joined: 14 Nov 2020
Location: France
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: [Demo][Spooky Mod] Divine Frequency

Postby Pulpmarine » Sun Nov 15, 2020 6:37 am

Pulpmarine wrote:
SolidHyunkel wrote:Hi! This looks very good and scary. I'd like to try it but when I run the bat, and select the gzdoom settings, the process hangs forever at the D_CheckNetGame and the game never starts... Should I run this in a specific way?


Same for me !


In fact it works with "Soft poly" instead of Open GL but i have the impression that some effects are missing :P
User avatar
Pulpmarine
 
Joined: 14 Nov 2020
Location: France
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: [Demo][Spooky Mod] Divine Frequency

Postby Pulpmarine » Fri Nov 20, 2020 9:37 am

Pulpmarine wrote:
Pulpmarine wrote:
SolidHyunkel wrote:Hi! This looks very good and scary. I'd like to try it but when I run the bat, and select the gzdoom settings, the process hangs forever at the D_CheckNetGame and the game never starts... Should I run this in a specific way?


Same for me !


In fact it works with "Soft poly" instead of Open GL but i have the impression that some effects are missing :P


Finally I deleted the "openal32.dll", "opengl32.dll" and "OPENGL32.log" files and it works with Open gl !! (But there was a bug with the sound so I started with version 4.5 of GZdoom and that fixed the problem).
At the moment the demo is incredibly awesome ! :wub: Thx for the work !
User avatar
Pulpmarine
 
Joined: 14 Nov 2020
Location: France
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

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