New and improved version now finally available for download.
http://www.mediafire.com/file/5e3s6asgj ... 0.zip/file
Only took three years. Enjoy!
Tormentor667 wrote:I’d wish there is a GZDoom version
SiFi270 wrote:For the past few days, this has been like a book I can't put down. I hope one day you might have the time and motivation to do something similar for the other WolfenDooms.
I've previously been reluctant (but more open than some, and I swear I'm not just directing that comment at the latest example) to use EDGE just because of how loud my computer fan seemed to get while running it. But right now it all seems fine after I decided I'd rather be playing most things at 640x480. The point I'm trying to get to here is, I think there should be a thread that lists your projects, along with the version of EDGE each version is best suited for and whether they're in progress, finished, or abandoned. I'm not sure if that'd be better suited for here, Doomworld, or both.
ZikShadow wrote:Personally, I think redux mods for WolfenDoom are very fascinating, though the note on zero changes on the levels'll unfortunately deter me from trying this out. The various mandatory secrets laden throughout the depths of classic WolfenDoom maps ruins any chance of me leaving it with any sense of accomplishment, mainly 'cause I'll probably have to cheat just to figure out where to go next only to have an unmarked wall or elevator be the actual way to progress. It's like the opposite with Blade of Agony. Where that mod'll happily put exclamation mark signs all over the place just so players won't get lost, the old WolfenDooms actively hinder progress with mandatory secrets up the wazoo. Not my cup of tea.
The original Arctic Wolf was a particularly strong example where you have to deal with metric tons of nonsense just to progress, like with the dam revisited map where you're blocked by barrels and had to use a wall that previously didn't do anything in the initial infiltration map.
CeeJay wrote:Sure, I could in theory also plaster arrows and exclamation marks all over the place but that ain't my cup of tea. Maybe I'm just old-fashioned but I prefer exploring and figuring things out for myself, it feels more rewarding that way. Having it constantly tell you where to go and what to do next defeats the purpose, it might aswell be a rail-shooter in that case. At least that's how I feel.
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