The Killing Joke (WIP)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: The Killing Joke (WIP)

Postby PRIMEVAL » Tue Jan 02, 2018 6:53 pm

Looks very interesting, I like the aesthetic. Keep it up! I'll be watching this one.

Also, if you need help with music, I can assist.
User avatar
PRIMEVAL
 
Joined: 13 Jan 2012
Location: Cleveland

Re: The Killing Joke (WIP)

Postby DOOMERO-21 » Thu Jan 04, 2018 10:43 pm

Looks good, when i saw the tittle i was expecting a mod for batman doom based from the movie of the same name: the killing joke.
User avatar
DOOMERO-21
 
Joined: 02 Jan 2008
Location: Chile

Re: The Killing Joke (WIP)

Postby Hidden Hands » Fri Jan 05, 2018 11:33 am

DOOMERO-21 wrote:Looks good, when i saw the tittle i was expecting a mod for batman doom based from the movie of the same name: the killing joke.

It has caused a lot of confusion it is likely to go through a drastic name change before its release.
User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Vostyok » Fri Jan 05, 2018 3:14 pm

Hidden Hands wrote:
DOOMERO-21 wrote:Looks good, when i saw the tittle i was expecting a mod for batman doom based from the movie of the same name: the killing joke.

It has caused a lot of confusion it is likely to go through a drastic name change before its release.


How about... CarnEvil: The Slayground

Oh oh or Scream Show

Or just BigTop Bloodbath






I'm here all week.
User avatar
Vostyok
I have no mouse and I must script
 
Joined: 17 Jan 2015
Location: The Bunker

Re: The Killing Joke (WIP)

Postby Naniyue » Fri Jan 05, 2018 10:38 pm

:twisted: He he he hahaha hohohohohooooo! :twisted:

Looking forward to it!
User avatar
Naniyue
TTThhppttt!!!
 
Joined: 13 Mar 2009

Re: The Killing Joke (WIP)

Postby Hidden Hands » Sun Jan 07, 2018 5:51 am



Meet the Klink Brothers. The mini boss from level 05!
User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Hidden Hands » Tue Jan 30, 2018 12:24 am

Any ideas are welcome... I have three clown wizards. The first one stands and casts magic at you. Completely stationary. The second on does the same, except he can teleport about the map. But the third one... I have no idea. What shall I do to make him a variant? I have decided to stick with a stationary pose, so he cannot "walk" so to speak. Any ideas?

Thanks in advance.
User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Naniyue » Thu Feb 01, 2018 1:16 am

Perform a small sized, medium speed figure eight in front of you, then teleport to each of four sides, doing the same. This could possibly be done along the walls, making the use of splash damage weapons tempting, but have the room a little smaller to make that a challenge to do without hurting yourself.
User avatar
Naniyue
TTThhppttt!!!
 
Joined: 13 Mar 2009

Re: The Killing Joke (WIP)

Postby Hidden Hands » Sun Mar 04, 2018 3:50 pm

Just sharing a quick video of the "upgraded" stand fan, transported into the clown game. It requires batteries to use, and they run out very quickly. Two types of battery are available. Cheap knock offs, and good quality. This will replace the chainsaw entirely. No chainsaw in this game.

User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Hidden Hands » Thu Mar 08, 2018 10:10 pm

i am bumping this topic requesting MAP DESIGNERS. I have been working on this as a solo project for the whole time and it's just too much for one man. Within a year, I have been able to complete three working levels. All in all, there are seven now. This is too slow. All levels are planned in theory (32) but making them all is just too much along with designing all the monsters coding and everything else. I'm looking for some talented map makers interested in helping bring these to life with their creative skills. Anyone interested? We will be working with UDMF.
User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Naniyue » Tue Mar 13, 2018 11:03 pm

I'm sooo looking forward to clowning around with this one!

As far as level makers go, there are many talented members here, so I don't think it will be a problem to get help. Regardless, good luck, and may fortune continue to smile on this project!
User avatar
Naniyue
TTThhppttt!!!
 
Joined: 13 Mar 2009

Re: The Killing Joke (WIP)

Postby Hidden Hands » Wed Mar 14, 2018 4:18 pm

Naniyue wrote:I'm sooo looking forward to clowning around with this one!

As far as level makers go, there are many talented members here, so I don't think it will be a problem to get help. Regardless, good luck, and may fortune continue to smile on this project!

Thank you very much! I'm hoping people will like it, since I'm going for a surreal horror/fantasy psychedelic kind of atmosphere.
User avatar
Hidden Hands
Deadite
 
Joined: 20 Sep 2016
Location: London, England

Re: The Killing Joke (WIP)

Postby Naniyue » Thu Mar 15, 2018 1:42 am

I know this is cliche, but how about a hall of mirrors level, well, mirroring the scene in "Enter the Dragon"?
Hero against clown, bare fists versus claws?
User avatar
Naniyue
TTThhppttt!!!
 
Joined: 13 Mar 2009

Re: The Killing Joke (WIP)

Postby krokots » Thu Mar 15, 2018 8:06 am

I actually thought this would be about Monty Python "Funniest Joke" for some reason. But that's another idea for a mod.
krokots
 
Joined: 19 Jan 2010

Previous

Return to TCs, Full Games, and Other Projects

Who is online

Users browsing this forum: No registered users and 7 guests