Consolation Prize: Console TCs for Gameplay Mods (p11 N64up)

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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Agitatio » Sat Feb 18, 2017 5:42 am

Kinsie wrote:IIRC they use different flat names for animated fluids. This could probably be changed, but it'd probably be a manual change across 90 maps, so I'm not exactly jumping at the bit to do it.

Yeah, that's what I thought. Maybe I'll just do it myself. Shouldn't be hard, just time consuming.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Nevander » Sat Feb 18, 2017 5:45 am

It would be cool if textures could be replaced by class names like DECORATE.

Something like... NewWater REPLACES PSXWater Texture "NewWater"

idk.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby SiFi270 » Sat Feb 18, 2017 7:12 am

Is there any chance of a version with monsters as they were in the TC, for weapon-only mods like Final Doomer?
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Dr_Cosmobyte » Sat Feb 18, 2017 12:22 pm

I can confirm skyrish's problem too. With doom 2 solely. But i'm still loving this.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby durbdoogle » Sat Feb 18, 2017 4:58 pm

Oh neat! I'd like to try running your Metadoom mod through the PSX version of Doom, Kinsie. Quick question, what are the weapon mods in the second and third screenshots?
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Dr_Cosmobyte » Sat Feb 18, 2017 6:19 pm

Just a little heads up : On gzdoom 2.3 the bug is gone. I was using 2.2.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Kinsie » Sun Feb 19, 2017 12:17 am

GAA1992 wrote:Just a little heads up : On gzdoom 2.3 the bug is gone. I was using 2.2.
Huh, odd. I wonder what the root cause is?

(Some backstory: Literally every texture in the mod was originally defined as an animated texture that played the same frame twice in a bid to forcibly disable wall decals. I blame Sodaholic.)
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby MrRumbleRoses » Sun Feb 19, 2017 4:04 am

so where can i get the PSX Doom TC that'll work with this?
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Kinsie » Sun Feb 19, 2017 4:07 am

durbdoogle wrote:Oh neat! I'd like to try running your Metadoom mod through the PSX version of Doom, Kinsie. Quick question, what are the weapon mods in the second and third screenshots?
Samsara and Immoral Conduct + GZDoom Patch.

MrRumbleRoses wrote:so where can i get the PSX Doom TC that'll work with this?
This mod contains everything. All you need is it, GZDoom 2.3.x and DOOM2.WAD.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby durbdoogle » Sun Feb 19, 2017 8:09 am

Samsara and Immoral Conduct + GZDoom Patch.

MrRumbleRoses wrote:so where can i get the PSX Doom TC that'll work with this?
This mod contains everything. All you need is it, GZDoom 2.3.x and DOOM2.WAD.[/quote]

I thought that was Immoral Conduct but I didn't realize there was a GZDoom patch :shock: Also I always forget about Samsara :oops: Cheers, Kinsie :D
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Stuka » Sun Feb 19, 2017 3:14 pm

Very nice, I really love the atmosphere, and the music ends up giving the finishing touch.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby LossForWords » Mon Feb 27, 2017 11:26 am

what gore mod did you use in the second screenshot?
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Kinsie » Mon Feb 27, 2017 12:04 pm

LossForWords wrote:what gore mod did you use in the second screenshot?
I forget the "official" name in the menu, but it's the 2brutal blood mode in Samsara.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby LossForWords » Mon Mar 06, 2017 6:46 am

thanks!
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Re: Consolation Prize: Console TCs for Gameplay Mods (Part 1

Postby Dr_Cosmobyte » Mon Mar 06, 2017 2:59 pm

Just a quick question, can custom skies be added too? Nothing serious, i just edited some skies in here and wanted to play PSX with that. But if it means scrolling through 90 maps again, just leave it ;)
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