The tree and barrel actors use the same sprite names as the original, and thus means if a mod is loaded which reincludes those graphics then they will be replaced again. Make sure you are not loading DOOM2.WAD after somehow.whatup876 wrote:I noticed two things wrong with Doom 64: the first being that the barrels are still vanilla like, but in the prop room from the test map, once a vanilla barrel is gone, a barrel based around the mod in use actually appears. The second thing being some props (mainly two tree sprites) coming from classic Doom and not Doom 64.
Consolation Prize: Console TCs for Gameplay Mods (p11 N64up)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
So, what IWAD do i use?
Can't Kinsie change the names of the sprites?
Can't Kinsie change the names of the sprites?
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
You should probably use DOOM2.WAD but just make sure that Consolation Prize is being loaded after and you aren't accidentally re-including the IWAD OR loading some mod that includes the barrel and tree sprites again for whatever reason.whatup876 wrote:So, what IWAD do i use?
Can't Kinsie change the names of the sprites?
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Consolation Prize D64 actually doesn't include those two specific tree sprites or the barrel.
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Wait, the Doom 64 trees and barrels aren't included?Somagu wrote:Consolation Prize D64 actually doesn't include those two specific tree sprites or the barrel.
Seems like they should be since they are Doom 64 specific decorations.
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
I've just had a look and the barrel is indeed not present, it just uses the standard Doom barrel. But then I guess this is to be expected as it uses the standard Doom monsters too.Nevander wrote:Wait, the Doom 64 trees and barrels aren't included?Somagu wrote:Consolation Prize D64 actually doesn't include those two specific tree sprites or the barrel.
Seems like they should be since they are Doom 64 specific decorations.
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
I just tried to use FreeDoom: Phase 2 as an IWAD and i noticed some light related sprite (can't tell which one) from FreeDoom in it.
I think Kinsie should check the sprites, maybe even change their names, if that can work.
Edit: And while the vanilla barrel replacing its 64 counterpart makes sense, its how the mods replace it that doesn't, because a mod like D4T, for example, is meant to bring a new explosion effect, while the barrel still explodes like in the original game.
I think Kinsie should check the sprites, maybe even change their names, if that can work.
Edit: And while the vanilla barrel replacing its 64 counterpart makes sense, its how the mods replace it that doesn't, because a mod like D4T, for example, is meant to bring a new explosion effect, while the barrel still explodes like in the original game.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
"Doctor, it hurts when I do this."whatup876 wrote:I just tried to use FreeDoom: Phase 2 as an IWAD and i noticed some light related sprite (can't tell which one) from FreeDoom in it.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
I love this mod, dude. There's so much replay value here when you combine this with gameplay mods.
Genius idea.
Genius idea.
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Kinsie do you plan to update the Doom 64 counterpart once I release the next update for the main Doom 64 Retribution mod? There will be a ton of new maps in the new version, not to mention tons of bug fixes since 1.0 of the mod. I don't know how much work it is to re-do the "de-Doom 64" part for the actors but it would be nice if this were also up to date.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Dumb little question, what's the mod shown in the 3rd screen shot for PSX Doom TC?
Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Immoral Conduct. There's the original EDGE version and a few ZDoom conversions.
(It looks like it might specifically be that third one I linked)
(It looks like it might specifically be that third one I linked)
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
I plan on redoing the Doom 64 version completely, just to be sure.Nevander wrote:Kinsie do you plan to update the Doom 64 counterpart once I release the next update for the main Doom 64 Retribution mod? There will be a ton of new maps in the new version, not to mention tons of bug fixes since 1.0 of the mod. I don't know how much work it is to re-do the "de-Doom 64" part for the actors but it would be nice if this were also up to date.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
could it be possible to make the PSX Doom redone to work for Zandronum? i find it kinda weird that it won't work with it originally, but the Doom 64 thing willKinsie wrote:I plan on redoing the Doom 64 version completely, just to be sure.Nevander wrote:Kinsie do you plan to update the Doom 64 counterpart once I release the next update for the main Doom 64 Retribution mod? There will be a ton of new maps in the new version, not to mention tons of bug fixes since 1.0 of the mod. I don't know how much work it is to re-do the "de-Doom 64" part for the actors but it would be nice if this were also up to date.
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Re: Consolation Prize: Console TCs for Gameplay Mods (Parts
Sure, just get a time machine and tell the PSX Doom TC team to not be fucking idiots that abuse animated textures to forcibly disable wall decals or whatever it was they were trying to accomplish.MrRumbleRoses wrote:could it be possible to make the PSX Doom redone to work for Zandronum? i find it kinda weird that it won't work with it originally, but the Doom 64 thing will