REKKR - V1.13

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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Tue Apr 10, 2018 12:25 am

Zaratul wrote:I agreed that looks really great and interesting.And i have a question: weapons are widescreen friendly?

Nooooot quite. There are a few frames that cut off in wide screen. Most weapons work fine, though... I may fix this.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Captain J » Tue Apr 10, 2018 1:04 am

Yeah, just in case! Widescreen-friendly sprites would look superb.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby ramon.dexter » Tue Apr 10, 2018 2:15 am

Well, while the old engines compatibility is good thing to have, we have a year 2018 a most of us will play this on a widescreen display. So adding widescreen friendly sprites would be nice :), I think.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Whoah » Tue Apr 10, 2018 10:40 pm

Quick question. Is there a definitive release date for this?
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Wed Apr 11, 2018 12:50 am

Not really.
Soon, though.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Whoah » Wed Apr 11, 2018 1:11 am

Sweet. Looking forward to it, whenever it may be!
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Douk Nouk Kem » Wed Apr 11, 2018 8:56 am

After 1.5 years, have we finally reached the end? The Hypening is real.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Wed Apr 11, 2018 8:06 pm

Douk Nouk Kem wrote:After 1.5 years, have we finally reached the end?

Yeah, just about. Sorry it took so long. As I marked things off the to-do list, it kept getting longer somehow...

Extra wide weapon sprites.
Image
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby irukanjji » Thu Apr 12, 2018 8:20 pm

So far, very good seems a combination of strife with quiver
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Zaratul » Fri Apr 13, 2018 1:00 am

Thx for widescreen support,i really appreciate it!
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Captain J » Fri Apr 13, 2018 1:08 am

Bright sky, smooth textures and nice looking lethal bow. I just love this project, lad! :D
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Amuscaria » Mon May 28, 2018 4:52 pm

This TC shows a lot of promise. The art style damn nice. Will be looking forward to this.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby MrIcarus » Wed May 30, 2018 4:19 am

[DESIRE TO PLAY INTENSIFIES]
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby HexenMapper » Thu May 31, 2018 4:01 am

Can't be far now..... HYPE

Here's one of the unused tracks:
https://www.youtube.com/watch?v=lbeLayTklMA

at least I think its unused, could be wrong
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Thu Jun 07, 2018 4:05 pm

... I dont know if that did get used. Weird. I'll double check and see what's what.
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