REKKR - V1.16
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
how bout some action midi styles like endless pain or pleasure to kill by kreator, if they be any boss fights
- HexenMapper
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
I could do some death metal-esque tracks... Would be easy enough to make them fit with the aesthetic of the rest of the tracks but just throw some sneaky blast beats in
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Exactly as I wrote in another thread a few moments ago: Love the graphics, hope to see this on Steam.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
HOLY SHIT. What sorcery is this, how does someone just come in here out of the blue with such a super-high quality mod to boot? Damn, man, can't wait to play this.
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
God damn man, this looks absolutely fantastic! I can't wait for when this gets released!Revae wrote:*Too awesome to even quote*
- armymen12002003
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
lol nice im getting witch haven and powerslave vibes from it
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Thanks for the kind words folks.
Still a ways to go, but there's more done than undone, so it's coming along pretty consistently.
Needs cc4-tex.wad. Has a modified plasma rifle. Map30. (G)ZDoom only.
If'n anyone is curious.
Still a ways to go, but there's more done than undone, so it's coming along pretty consistently.
I won't stop you. I was just listening to what you've already done last night while I worked. Good stuff.HexenMapper wrote:I could do some death metal-esque tracks...
Mostly yeah. I have some sprites and stuff floating around out there though. Been making maps and stuff (and things) since the 90's, but never released them to anyone but friends until recently. Here's one I did for /vr/ a few years ago: http://www.mediafire.com/file/06ukx1gpi ... velyCC.wadEbonKnight wrote:out of the blue
Needs cc4-tex.wad. Has a modified plasma rifle. Map30. (G)ZDoom only.
If'n anyone is curious.
- Mr.Enchanter
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
hehThrashfanBert1994 wrote:how bout some action midi styles like endless pain or pleasure to kill by kreator, if they be any boss fights
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Windmill:
For kicks.
For kicks.
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Very impressive work.
How are you making the sprites? I assume they are modeled first? Are they all original?
How are you making the sprites? I assume they are modeled first? Are they all original?
- Captain J
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Not bad. Not bad at all!
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Thanks.protox wrote:Very impressive work.
How are you making the sprites? I assume they are modeled first? Are they all original?
Yeah, 3D modeled, then roughly textured (for the monsters, guns are textured with more detail, being larger on screen and all)... rigged, animated, rendered, painted over. Decoration/pickup sprites are mostly just painted, same with the player sprites...
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Yeah just what I thought, long process but your results look awesome.
Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Not as long as handpainting them from scratch :-p
- Captain J
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion
Roughly textured or not, the model you've made are all weldone. Let's say, that hammerman looks like he's made out of clay!