[WIP] REKKR - An Ultimate Doom Total Conversion

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[WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Mon Jan 16, 2017 1:12 am

Image
Image

What is this?
It's a vanilla TC set in a fantasy world that feels vaguely Norse or Celtic. Think Skyrim, but without the billions of dollars or cohesive art direction, or planning.
All the weapons and enemies and maps and sounds and musics and textures and graphics are new from scratch (except 3-4 textures that I re-shrunk from a high res Thief texture pack I did years ago). A total total conversion.
The general idea is a 90's Doom clone. It started as a sprite tutorial and snowballed into a full game.
It's coming out soon. Hope you like it.

It's about time for a credits list, since we're close to wrapping this up:

Spoiler:


TRAILER, by Sarioya:

Spoiler:
Last edited by Revae on Sun Apr 08, 2018 12:26 pm, edited 4 times in total.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby ImpieTwo » Mon Jan 16, 2017 2:09 am

I haven't been this excited to try a mod in a while. Can't wait to play this! It looks fantastic!
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Nash » Mon Jan 16, 2017 4:17 am

Your art style is an inspiration, man. Great job.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby El_Sombrerero » Mon Jan 16, 2017 1:18 pm

I have been visiting doomworld to check how this mod is going :D.
It's nice to see it in here :3 , I would love to play it when it came out.

It gonna have a "Shareware" version by the way? xD
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Vostyok » Mon Jan 16, 2017 2:06 pm

:D Congratulations for a mention on Realm667.
http://www.realm667.com/index.php/en/community-news-4545/1862-rekkr

As for me, I think is one of the more interesting projects so far. Looks like Amulets and Armor with a load more style.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Mon Jan 16, 2017 2:12 pm

El_Sombrerero wrote:It gonna have a "Shareware" version by the way? xD

Nah. The idea is to just release it all at once. Gonna try hard to avoid multiple versions/updates. But if something is obviously broken, it may be unavoidable.

Vostyok wrote:Looks like Amulets and Armor with a load more style.

Plays a lot closer to doom though. No RPG elements. All dehacked stuff, so it doesn't really allow for that sort of thing.
Last edited by Revae on Tue Jan 17, 2017 1:19 am, edited 1 time in total.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Mr.Enchanter » Mon Jan 16, 2017 5:58 pm

Revae wrote:
El_Sombrerero wrote:It gonna have a "Shareware" version by the way? xD

Nah. The idea is to just release it all at once. Gonna try hard to avoid multiple versions/updates. But if something is obviously broken, it may be unavoidable.

Vostyok wrote:Looks like Amulets and Armor with a load more style.

Plays a lot closer to doom though. No RPG elements. All dehacked stuff, so it doesn't really allow for that sort of thing.
[youtube]https://www.youtube.com/watch?v=aWMank0GeXQ[/youtube]


YouTube tags work with the code, not the link. The part after v=. Just a heads up.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby edgymemester » Tue Jan 17, 2017 1:06 am

Heh, reminds me of witchaven :D
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Tue Jan 17, 2017 1:18 am

edgymemester wrote:Heh, reminds me of witchaven :D

Image
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby CeeJay » Tue Jan 17, 2017 2:21 am

A total conversion that looks freaking sweet and interesting while NOT requiring GZDoom! Count me in.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby kodi » Tue Jan 17, 2017 3:47 am

It's been great following the development of this.
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Revae » Thu Feb 02, 2017 4:51 pm

Player xdeath:
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Tormentor667 » Thu Feb 02, 2017 5:11 pm

This is so awesome
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby Captain J » Sat Feb 04, 2017 12:33 am

Looks very, VERY Great 'n Gory! Those textures and weapon sprites are definitely my taste! If the demo or any kind of version is finished, let me test it!
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Re: [WIP] REKKR - An Ultimate Doom Total Conversion

Postby MasoGuy » Sat Feb 04, 2017 1:15 am

Looks metal. I'm really digging the aesthetics.
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