- I wanted to create the concept that you sometimes kill marines that ran out of ammo but I can make them always drop some ammo.Captain J wrote:-Marines with guns sometimes don't drop weapons but ammo, i guess it sounds reasonable. But sometimes, they drops neither of them. Why not? Can't we just have them always drop ammo when dies?
- I never liked how stalkers behaves in this mod; They reap and flies 'above' you with zero gravity or something. It gets annoying when you meet group of them.
And okay, i've looked up for the weapons even the unused ones by cheating. But just in case!;
- I don't see the difference of the three pistols. Except Silenced pistol has silencing fire and Expert pistol has higher ammo capacity. But still the damage, reloading speed and accuracy seems all the same.
- Am i seeing the Three pistols and Combat Shotgun draws and holds so slower than other weapons?
- Tactic Shotgun? I'd name it 'Tactical' Shotgun. And about Machinegun? I'd name it Service Carbine as well.
And about Machinegun, reload sound sounds weak and outdated. But if still prefer this sound, i've got some good replacement for ya. Mixed with some sounds from Shadow Warrior and WildWeasel's Terrorists!(Source Unknown)
- Laser Rifle's projectile doesn't have decal. And since it uses different ammo, an energetic ammo that is, why not move it onto slot 6?[/i][/spoiler]That's it. It's one awesome mod! And can't wait until it's finished.
- I´ll adjust the leap height but it could be a "tactic" to surround an enemy .
- Damage of the expert pistol is slightly higher than the other 2.
And thanks for the suggestions!
I´ve got female marines ready for the next maps, and the current machinegun is also made by Mike12, I just wanted to give some use to some of the never used sprites he has.skyrish10 wrote:Very impressive, you will add the female marines? one of the mods has a female marine sprite in it.
Also change the sprite of the Machinegun with the one made by Mike12, it's better