Thanks for the contribution, Rexen! Works a charm. I don't think you need the healing slime in there in a map with no hazards apart from the player but apart from that, solid. It would likely need to be opened up and detailed a bit, but I can see it working. Cheers!

Also, since it's still early days in the project yet, I just figured I'd put something out there: With the addition of a single actor flag (+PICKUP),
Violet is actually able to pick up items. Before I commit the change, I want to just clear with everyone whether that's a good idea or not. On one hand, it means medikits and stimpacks and even armor pickups can serve to heal and protect her, but she can also pick up ammo and waste it since she never uses it. Keys too might be a problem. (Of course, it would be better if keys got transferred to the player. Hopefully an easy feature to add if I do go this route.)
This might turn out to be a good mechanic, or it might just be an annoyance to players. Of course, if it's telegraphed with an onscreen message (like, "Violet picked up a medikit.", in purple as well, just to cement the unusual occurrence), I feel that would be better, but it's still a question of whether that mechanic is worth pursuing. Personally, I want to explore it. What do you guys think?