shotfan wrote:I was not saying that 50mm is too big for him, but that there are two weapons chambered in different calibers that use the same ammunition.
Doomguy is so badass that his ammo changes its caliber at will
shotfan wrote:I was not saying that 50mm is too big for him, but that there are two weapons chambered in different calibers that use the same ammunition.
Zanieon wrote:Welp since this is related to Doom 4 i think this is a good place to i post a thing i did which may be useful...
Recently i've been playing with Doom 4 models and since no one found a way to reach the textures inside the MEGATEXTURES™ packages of the game due to encryption i made my own attempts of texturing them, but today i released i sprite version of the Hellknight.
Probably the next one is Baron of Hell and after him i'll probably take Pinky and done.
I was just about to ask that, looks like a new/unreleased feature. I've been wanting mantling to be included for a while now.shotfan wrote:How you are able to climb ledges?
Caligari87 wrote:Then if we can get some kind of contextual melee / glory kill system (without animation locks!) my life would be complete.
JohnnyTheWolf wrote:At this rate, it looks like you are going to make Doom 2016 completely obsolete!![]()
But for the sake of consistency, those Failed Transfers should be replaced by Tormentor667's Zombie Scientists.
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