Re: [WIP] Shadows of Apocalypse - new shots and camping!!!

Hello there, I have something I want to show you.
I spent the last week working on a new map, that will connect the beginning map with the first town hub. It's a wasteland, built up mostly from rocks and sand, dead trees and lots of radiocative ponds, that litter the landscape. It was a no-mans-land before the war, a place where were lots of illegal waste dumps, but also a place of some interesting illegal research and industrial production. Lots of places to explore, but also lots of dangers, like mutated fauna and flora, ghouls and cannibals.
Here're some pics:
Also, for the end, I added a light. Something like in half-life - light that player has all the time, could be used all the time and recharges itself. The small yellow bar next to health&armor bars is the indicator. It's something like the pipboy light in fallout 3 - small area based light around player. I'm planning to add a more advaced version, that will spawn where player points, but it needs some tweaking, as I was focused on other things.
I spent the last week working on a new map, that will connect the beginning map with the first town hub. It's a wasteland, built up mostly from rocks and sand, dead trees and lots of radiocative ponds, that litter the landscape. It was a no-mans-land before the war, a place where were lots of illegal waste dumps, but also a place of some interesting illegal research and industrial production. Lots of places to explore, but also lots of dangers, like mutated fauna and flora, ghouls and cannibals.
Here're some pics:
Spoiler:
Also, for the end, I added a light. Something like in half-life - light that player has all the time, could be used all the time and recharges itself. The small yellow bar next to health&armor bars is the indicator. It's something like the pipboy light in fallout 3 - small area based light around player. I'm planning to add a more advaced version, that will spawn where player points, but it needs some tweaking, as I was focused on other things.