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Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

PostPosted: Sat Apr 09, 2016 6:51 am
by The Zombie Killer
Helmet function? Do you mean the masks?

Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

PostPosted: Sat Apr 09, 2016 6:59 am
by Skelegant
Yeah, that kind of thing. It'd make more sense having helmets as armour bonuses if you could actually wear them ingame :P

Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

PostPosted: Sat Apr 09, 2016 7:04 am
by The Zombie Killer
I'm definitely planning to add in masks, I'm hoping to have a mask based on each Doom monster, an Imp mask, Baron mask, etc, giving the player different demon abilities ingame.
I could probably make the Doomguy mask the berserk one

Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

PostPosted: Sat Apr 09, 2016 7:28 am
by Skelegant
Sweet :D
Image