[WIP] Hotline 666 - Looking for artists/mappers (Alpha 2)

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Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

Postby The Zombie Killer » Sat Apr 09, 2016 7:51 am

Helmet function? Do you mean the masks?
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Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

Postby Skelegant » Sat Apr 09, 2016 7:59 am

Yeah, that kind of thing. It'd make more sense having helmets as armour bonuses if you could actually wear them ingame :P
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Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

Postby The Zombie Killer » Sat Apr 09, 2016 8:04 am

I'm definitely planning to add in masks, I'm hoping to have a mask based on each Doom monster, an Imp mask, Baron mask, etc, giving the player different demon abilities ingame.
I could probably make the Doomguy mask the berserk one
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Re: [WIP] Hotline 666 - Looking for artists/mappers (Alpha 2

Postby Skelegant » Sat Apr 09, 2016 8:28 am

Sweet :D
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