So I decided mess with some of these levels (the first six) and see what results I would get, which I named Eclipse Revisited.
Goals:
-> Boom compatible levels, instead of zdoom.
-> Classic gameplay, action focused mapset.
-> Focus on more interesting enemy placements, reducing the monster overpopulation from the original Eclipse while increasing the overall challenge.
-> Improve pacing: I've removed some doors, changed key/locked doors layouts and some sections were added/changed to make navigation more interesting.
-> Linearity reduced a bit (some levels won't be much possible, though).
-> Retained overall visual style.
-> Each episode should take around 1 hour or 1,5 hour. It will be 6 episodes completing 32 full levels.
I'd love some demos to see how people react to some sections
Download Link: http://www.mediafire.com/download/dr4x0 ... -ep5.1.rar
Screenshots:










