After a long time, Here's the first playable DEMO !!!
with that, there're 350 playable rooms, 5 almost fully completed specimens room, many more 3D models, footsteps,...
Really, there are much more improvments agains the last public alpha.
For you guys that were waiting for the next release, I know it took a long time, that was caused by (lazyness) and also due to alot of the engine bugs (the biggest one was alot of rendering problens because the map had reached the map size limits D:).
But, everything is now fixed, have fun
DOWNLOAD LINK:
http://www.mediafire.com/download/l39yj ... C_0010.pk3
And as Always: force aspect ratio to 4:3, use some new build from gzdoom and also, for AMD users, the dynamic lights may break, but, I can't do nothing with that one
Code: Select all
V0010
-Fixed Specimen 5 change texture on sectors with light
-Add many footsteps sounds that vary acording to the stamina
-Fixed some textures on room 56 were not being changed
-Add Brain room
-Fixed Rooms 47/48 textures align
-Add 14 new rooms
-Add 2 new textures combination
-Fixed sector 29-30 door textures wall were not changed
-Fixed Room 45 Spawn point
-Fixed all theGlitches caused by the map size limit
-Map is now more compact looking, it has a bad looking, but it fits the zdoom engine limitations
-Room 120 textures aligned after map resize.
-Add 3D model from save game object
-Fixed Room 29 Spawn point
-Fixed FNAF room teleport
v0009
-Removed green nuke texture from doom
-Room 210 feetus is now moving
-Room 120 now spawn specimen 3 instead of specimen 8
-Add Table3 3D model
-Add Pixel Fog at room 210
-Add New mouse cursor
-Add Bedroom for room 210
-Add 3 new sprites (Ben puppets)
-Add some new ben textures
-Add 6 New 3D models
-Add specimen 2 spawn sound
-Add specimen 3
-Add room 210 (80%)
-Add room 310 (100%)