Interesting... I think I found the problem... I guess I wanted to do an altdeath sequence for the mutant but ledt the code there... because ther was a command with no declaration. Just a moment, I am uploading the fixed version.TheAdmantArchvile wrote:I keep getting this error every time I boot up the wad.
Script error, "Hungarian Warfare.wad:DECORATE" line 1045:
Expected '(', got 'ACPS'.
[WIP] Hungarian Warfare v0.7 demo
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: [WIP] Hungarian Warfare v0.667 demo
Re: [WIP] Hungarian Warfare v0.667 demo
Done!
It's really interesting... I haven't got this problem maybe because I'm using an older version of gzdoom. I don't know.
It's really interesting... I haven't got this problem maybe because I'm using an older version of gzdoom. I don't know.
- TheAdmantArchvile
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Re: [WIP] Hungarian Warfare v0.667 demo
Yeah, I'm using the latest build of GZdoom. I think that's the problem.
New version's fixed it.
New version's fixed it.
- Kizoky
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Re: [WIP] Hungarian Warfare v0.667 demo
Nice to see you are still working on this!
Re: [WIP] Hungarian Warfare v0.7 demo
New version's finally available. Check out the first post for more information.
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Re: [WIP] Hungarian Warfare v0.7 demo
Very good! Well flowing levels, good custom resources, balanced and smooth-feeling gameplay, good amount of challenge. I like it.