[RELEASED] 8 x status bar with Doomguy face - ZDoom version
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
Aw, error 404 on that link...
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Re: 8x status bar with Doomguy face - released
The dropbox link for ZDoom does not work.Reinchard2 wrote:
Milten form dengine.net forum create ZDoom version. Not everything is perfectly scaling yet but its work:
Reinchard High resolution HUD for ZDoom
Reinchard High resolution HUD for Doomsday Engine
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
404 still appearing
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
That's because you use the Quote link, instead the original post link:Shadez12 wrote:404 still appearing
https://www.dropbox.com/s/8q4qhh7fdizem ... 1.zip?dl=0
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
Any possibility to color his eyes to add to the effect? In the status faces, from 59% and below, his eyes get increasingly bloody. I imagine 59%-40% is bloodshot and the last two are just completely blood soaked.
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
Okay this works if I run nothing else with it, but it breaks with I run Smooth Doom, which in theory only changes weapon animations.
Are there any other animation improvement mods I can try to see if they will work alongside this?
Are there any other animation improvement mods I can try to see if they will work alongside this?
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
Smooth Doom changes more than just weapons. If I remember, they put some effort into smoothing monsters and even the HUD face.
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
That would explain the conflict. Can you recommend another animation improvement mod I can try to run alongside this then? This Doomguy face feels like a big improvement over the original and I'd like to use it.wildweasel wrote:Smooth Doom changes more than just weapons. If I remember, they put some effort into smoothing monsters and even the HUD face.
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
Excellent job. You have some serious talent!
I want to isolate and delete the HD HUD that came with my Risen3D install as the 3D model face looks nothing like doomguy and put your well made, and faithfully done Doomguy into the HUD
I want to isolate and delete the HD HUD that came with my Risen3D install as the 3D model face looks nothing like doomguy and put your well made, and faithfully done Doomguy into the HUD
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Re: [RELEASED] 8 x status bar with Doomguy face - ZDoom vers
@Reinchard2:
These Doom high-resolution faces are great! Do you distribute them under a certain license e. g. CC or something?
I'm currently developing a CPU monitoring tool which displays the current CPU load by showing the Doomguy's face. Unfortunately, id Software refused me to use the original graphics and I don't want to run into legal trouble.
So my question is, do you allow me to use these hi-res graphics for my free and open-source tool (if yes, I would also add credits)? Would be great!
What do you say?
These Doom high-resolution faces are great! Do you distribute them under a certain license e. g. CC or something?
I'm currently developing a CPU monitoring tool which displays the current CPU load by showing the Doomguy's face. Unfortunately, id Software refused me to use the original graphics and I don't want to run into legal trouble.
So my question is, do you allow me to use these hi-res graphics for my free and open-source tool (if yes, I would also add credits)? Would be great!
What do you say?