[RELEASED] 8 x status bar with Doomguy face - ZDoom version
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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[RELEASED] 8 x status bar with Doomguy face - ZDoom version
Reinchard High resolution HUD for ZDoom
Reinchard High resolution HUD for Doomsday Engine
Here's demo of thing I'm working on a couple of months - a high resolution (8x bigger then original one) Doomguy face for status bar. Demonstration pack contains 31 frames of Doomguy face (without STFL-STFR, they still in progress) and new status bar (face frame is not centered perfectly yet). There is high res font in that pack, but is not mine - for now is that included with Doomsday addons pack (can't find author of this so sorrry for no credit).
This version works with Doomsday (just paste pk3 in tha addons folder and check them in Frontend Addons):
https://www.dropbox.com/s/5oqiyqr1enuds ... o.pk3?dl=0
Reinchard High resolution HUD for Doomsday Engine
Here's demo of thing I'm working on a couple of months - a high resolution (8x bigger then original one) Doomguy face for status bar. Demonstration pack contains 31 frames of Doomguy face (without STFL-STFR, they still in progress) and new status bar (face frame is not centered perfectly yet). There is high res font in that pack, but is not mine - for now is that included with Doomsday addons pack (can't find author of this so sorrry for no credit).
This version works with Doomsday (just paste pk3 in tha addons folder and check them in Frontend Addons):
https://www.dropbox.com/s/5oqiyqr1enuds ... o.pk3?dl=0
Last edited by Reinchard2 on Sun Jul 05, 2015 7:31 am, edited 6 times in total.
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Re: 8x status bar with Doomguy face - demo
That's scary, but really good. The other HD remake looked weird (like straight hair looking curly instead) and this one follows the original more. The top of the head looks a bit rectangular, though, a bit like Duke Nukem's.
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Re: 8x status bar with Doomguy face - demo
Thanks. In meantime I experiment with lighting and gamma. Sprites in demo are too dark IMO especially when I compare this with original hud face, so I test something like this:
Tell me what you think.
Tell me what you think.
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Re: 8x status bar with Doomguy face - demo
Wow, seems amazing. Do you think could make an "smooth" face? So hi-res, and asks for smooth animation!! Waiting for a GzDooM version.
Btw, I really LIKE the faces covered by blood. Pretty good!!
Btw, I really LIKE the faces covered by blood. Pretty good!!
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Re: 8x status bar with Doomguy face - demo
The textures look great. Is it possible to make it usable with Ultimate DoomVisor HUD?
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Re: 8x status bar with Doomguy face - demo
I find them too creepy
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Re: 8x status bar with Doomguy face - demo
Two can play the photoshopping game.
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Re: 8x status bar with Doomguy face - demo
Wow! Blox and Slax - you are really very helpful. Really masters of the photoshop
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Re: 8x status bar with Doomguy face - demo
Now it kinda looks like his visor's lighting his face up. WOOP WOOP!
Oh, and maybe model the blood instead of just giving it a flat texture? I imagine that'd look nice.
Oh, and maybe model the blood instead of just giving it a flat texture? I imagine that'd look nice.
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Re: 8x status bar with Doomguy face - demo
Pretty nice HD reinterpretation of Doomguy's mugshot, except for those smiling faces. I cant help myself, but they look goofy to me. Maybe it is caused by those slanted eyebrows. I think they should be more straight.
Also I think, there should be some blood in eyes of more injured stages, especially last one.
Also I think, there should be some blood in eyes of more injured stages, especially last one.
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Re: 8x status bar with Doomguy face - demo
Thanks for all suggestions! As you can see I reduce gamma a little and change few thing here and there.
Here is first full version (working with Doomsday, if ZDoom based ports support hires hud I make one compatible with that port too):
https://www.dropbox.com/s/59ccmd7h4nb2k ... 1.pk3?dl=0
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Re: 8x status bar with Doomguy face - released
I like the direction this is heading in. I'll keep my eye on this.
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Re: 8x status bar with Doomguy face - released
Milten form dengine.net forum create ZDoom version. Not everything is perfectly scaling yet but its work:
Reinchard High resolution HUD for ZDoom
Reinchard High resolution HUD for Doomsday Engine
Last edited by Reinchard2 on Sun Jul 05, 2015 7:31 am, edited 1 time in total.
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Re: 8x status bar with Doomguy face - released ZDoom version
omg, that chaingun Model