This is a very old but cool 9-map vanilla doom2 "mini-episode" by Matthias Worch (of MM2 and Requiem fame). It didn't properly work in ZDoom for various reasons, the author did a retrospective video of it and was distraught that the new enemy he added (dehacked wolfSS replacement) was not working correctly, also there was a bug in MAP08 with the red key hidden under self-referencing sectors. Also, it required NWT to merge the wad to doom2.wad
I fixed those and repackaged it as a pk3. It has custom sky,intermission text, interpic, HUD, the new dehacked enemy (Evil Trooper!) and some tasty custom textures. I recommend the doom(strict) compat optionset. If you have problems let me know.
DOWNLOAD (also includes the bonus map of the original release):
http://1drv.ms/1wlTTth
Mirror:
https://www.sendspace.com/file/8pxsb7
Retrospective of TTP (episode 00 has the TTPBONUS map)
https://www.youtube.com/watch?v=Km4-RCZFeFc
The Troopers' Playground Zdoom repackage
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.